Exa Introduces Cross-boundary Training 'Fukugyo Ryugaku', Developing a 'Virtual Representative' Using Generative AI
Exa has implemented Enfactory’s cross-boundary training program, 'Fukugyo Ryugaku.' An Exa employee spent three months at Agrimind, leveraging Generative AI to codify the CEO's implicit knowledge into a 'Virtual Representative' (known as 'Digimaki-san'), turning executive insight into an organizational asset.
📋 Article Processing Timeline
- 📰 Published: May 27, 2026 at 10:00
- 🔍 Collected: May 31, 2026 at 22:58 (108h 57m after Published)
- 🤖 AI Analyzed: May 31, 2026 at 22:58 (0 min after Collected)
Enfactory has begun providing its cross-boundary training program, 'Fukugyo Ryugaku,' to Exa, allowing employees to work at venture companies one day a week for three months.
An Exa participant led a project at Agrimind, a company engaged in smart agriculture, utilizing Generative AI to transform the CEO's 'implicit knowledge' into an organizational asset. They successfully developed an AI, dubbed 'Virtual Representative' (or 'Digimaki-san'), which learns the CEO's management philosophy and decision-making criteria to answer operational questions from staff.
Background of the Implementation
Exa emphasizes creating environments where employees can unleash their passion and create value autonomously through cross-boundary learning. The program was adopted to strengthen their capability as 'co-creation partners' who deeply empathize with customer operations.
Project Details
From January 2026, the participant spent three months leading AI promotion at Agrimind. They conducted weekly AI skills workshops and provided personalized support to integrate AI into individual workflows, leading to the creation of the 'Virtual Representative.'
Comments from Participating Companies
Ayumi Koiwa (Exa, Participant): Unlocking Representative Fujimaki's thoughts and shaping them into an AI was a profound experience. I aim to continue bridging frontline needs with technology.
Fumio Fujimaki (CEO, Agrimind): The AI acts as a sparring partner to prevent cognitive gaps and improve decision accuracy. The core goal was to eliminate individual dependency and create a structure with reproducibility.
Exa HR Development: This case embodies our ideal of cultivating 'co-creation talent.' It was inspiring to see the participant's career and mindset breakthrough.
An Exa participant led a project at Agrimind, a company engaged in smart agriculture, utilizing Generative AI to transform the CEO's 'implicit knowledge' into an organizational asset. They successfully developed an AI, dubbed 'Virtual Representative' (or 'Digimaki-san'), which learns the CEO's management philosophy and decision-making criteria to answer operational questions from staff.
Background of the Implementation
Exa emphasizes creating environments where employees can unleash their passion and create value autonomously through cross-boundary learning. The program was adopted to strengthen their capability as 'co-creation partners' who deeply empathize with customer operations.
Project Details
From January 2026, the participant spent three months leading AI promotion at Agrimind. They conducted weekly AI skills workshops and provided personalized support to integrate AI into individual workflows, leading to the creation of the 'Virtual Representative.'
Comments from Participating Companies
Ayumi Koiwa (Exa, Participant): Unlocking Representative Fujimaki's thoughts and shaping them into an AI was a profound experience. I aim to continue bridging frontline needs with technology.
Fumio Fujimaki (CEO, Agrimind): The AI acts as a sparring partner to prevent cognitive gaps and improve decision accuracy. The core goal was to eliminate individual dependency and create a structure with reproducibility.
Exa HR Development: This case embodies our ideal of cultivating 'co-creation talent.' It was inspiring to see the participant's career and mindset breakthrough.
FAQ
「複業留学」とはどのような研修ですか?
従業員が週1日×3か月間、他のベンチャー企業などで働く越境型研修です。単なるスキル習得にとどまらず、社員が自身の情熱を解放し自律的な価値創造を促すことを目的としています。
エクサの留学生がアグリマインドで実施したプロジェクトの内容は何ですか?
生成AIを活用し、アグリマインド代表の経営哲学や意思決定基準をAIに学習させ、現場からの問いに「代表ならどう考えるか」を回答する「バーチャル代表(通称:デジマキさん)」を構築しました。
「バーチャル代表」導入の目的は何ですか?
経営判断の属人性を排除し、誰がやっても同じ結果が出る再現性のある構造を作ることで、現場が代表の判断を待たずに自律的に動き出せる組織を目指すためです。
研修の期間はいつですか?
2026年1月から約3か月間実施されました。
本プロジェクトの成果として挙げられることは?
経営者の暗黙知を組織の共有資産化することに成功し、現場が判断に迷わず自律的に業務改善を進めるための「武器」を手にすることができたと評価されています。