ZEP Introduces "ZEP QUIZ" to Himeji City's Learning Platform

Key facts

  • ZEP Introduces "ZEP QUIZ" to Himeji City's Learning Platform
  • ZEP QUIZ adopted by Himeji City's learning platform, marking the first such case for a Japanese municipality.
  • Source: PR Times
  • Date: March 31, 2026

Direct answer

ZEP QUIZ adopted by Himeji City's learning platform, marking the first such case for a Japanese municipality.

Citation
ZEP Introduces "ZEP QUIZ" to Himeji City's Learning Platform (March 31, 2026), PR Times
Source
PR Times
Date
March 31, 2026
ZEP QUIZ adopted by Himeji City's learning platform, marking the first such case for a Japanese municipality.

📋 Article Processing Timeline

  • 📰 Published: March 31, 2026 at 19:00
  • 🔍 Collected: April 1, 2026 at 13:39 (18h 39m after Published)
  • 🤖 AI Analyzed: April 17, 2026 at 01:47 (372h 7m after Collected)
EdTech company ZEP Co.,LTD. (Representatives: Wonbae Kim, Sangyop Kim) announced that its gamified quiz service "ZEP QUIZ" has been adopted by the learning platform operated by Himeji City Hall in Japan.

Operations are scheduled to commence in early April 2026, and this adoption marks the first instance of ZEP QUIZ being introduced to a Japanese municipal learning platform.

## Background of Introduction

Himeji City is promoting the development of an educational environment utilizing digital technology as part of its smart city initiative. On January 27, 2025, the city launched an online learning platform for junior high school students using the 2D metaverse "ZEP (※1)".

The learning environment utilizing the metaverse space offers a new educational experience where students can interact online and participate in learning activities. The introduction of ZEP QUIZ aims to further expand real-time participatory learning content within the metaverse learning environment.

This will enable students to gain a new learning experience that combines metaverse space with quiz-based participatory learning.

## About ZEP QUIZ

ZEP QUIZ is a gamified learning service that combines quizzes with game elements.

Administrators can easily create questions, and participants can join quizzes in real-time. In addition to AI-powered question generation and multi-language translation features, it also provides a board function where participants can share opinions and answers with each other.

This board function allows participants to write and share their opinions in real-time, making it useful for group learning and collaborative classes.

## Future Developments

ZEP aims to expand its application cases in Japanese educational settings, leveraging this introduction in Himeji City as a stepping stone. The company plans to continue broadening the possibilities of metaverse utilization in the education sector.

※1
"ZEP" is a metaverse platform originating from Korea. It is utilized for various purposes such as events, education, and communities, allowing users to create their own virtual spaces using templates and editors.

As a platform that supports online communication and learning activities, its use is expanding among educational institutions and companies.

## Company Overview

Company Name: ZEP Co.,LTD.
Representatives: Wonbae Kim, Sangyop Kim
Established: January 2022
Business Activities: Development and operation of metaverse-based educational platforms and gamified learning services
Company Website: https://zep.us/
Location: 50, Seolleung-ro 93-gil, Gangnam-gu, Seoul, South Korea

## Contact for Inquiries

ZEP PR Team
Sa Yukyung
Email: yukyung.sa@zep.us

FAQ

What kind of service is ZEP QUIZ?

It's a gamified learning service combining quizzes and game elements, featuring AI question generation, multi-language translation, and real-time opinion sharing.

What is the background for Himeji City adopting ZEP QUIZ?

As part of its smart city initiative, Himeji aims to develop a digital education environment and expand content for its existing metaverse learning platform.

What benefits will students gain from the introduction of ZEP QUIZ?

Students will experience new, interactive learning that combines metaverse space with quiz-based learning, enabling real-time participation and collaborative study.