That Legendary Sculpting Book Returns After 9 Years! A One-Night-Only Special Lecture. 'Animal Modeling: Animal Sculpture Anatomy Expanded & Revised Edition' Release Commemorative Seminar Held on Saturday, April 25, 2026
Too to hold an 'Animal Modeling' release commemorative seminar on April 25, 2026.
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- 📰 Published: March 30, 2026 at 00:35
Too Co., Ltd. (headquarters: Toranomon 3-4-7, Minato-ku, Tokyo; President: Kota Ishii; hereinafter "Too"), a comprehensive trading company for the creative market, will hold a release commemorative seminar for Animal Modeling: Animal Sculpture Anatomy Expanded & Revised Edition, authored by Hiroshi Katagiri — a character creator, sculptor, and film director currently active in Hollywood.

Katagiri has spent 30 years on the front lines of Hollywood while also holding sculpting seminars for creator development across Japan. Attendees span a wide range of fields — not only sculpture professionals, but also CG artists, illustrators, architects, writers, and medical specialists — and Tokyo sessions are consistently fully booked with waiting lists.
This seminar will offer practical insights centered on sculpting thinking that bridges both digital and analog domains, covering topics such as building realism in animal and character sculpting, observational skills and anatomical understanding in three-dimensional expression, and the relationship between the Hollywood film industry and digital tools.
Additionally, an advance sale of the book will be held exclusively at the venue. This is a rare opportunity to directly experience the thinking and techniques of a top creator and elevate your expressive power in digital sculpting — we hope you will join us.
■ Title
'Animal Modeling: Animal Sculpture Anatomy Expanded & Revised Edition' Release Commemorative Seminar
■ Registration & Details
https://www.too.com/event/2026/katagiri_animalmodeling/
■ Program
· ZBrush product introduction segment
· Lecture on animal and character making
· The Hollywood film industry and digital tools
· Q&A session
· Signing session
■ Recommended For
· Game, video, and animation industry professionals who want to experience top-tier sculpting and expressiveness and apply it to their work
· Product designers seeking hints on digital modeling that balances realism with sculptural beauty
· Students and young creators looking to take their digital sculpting quality to the next level
· Those struggling with three-dimensional presentation and fine detail expression in ZBrush
· Those who want to learn about the production workflow and thought process of a highly skilled artist
■ Instructor
Hiroshi Katagiri
Born in Tokyo. Character designer, sculptor, and film director active in Hollywood. Moved to the United States at 18 and began working on Hollywood films at 19. Has collaborated on projects by Steven Spielberg, James Cameron, and Guillermo del Toro, with character creation credits on major productions including Pacific Rim, Jurassic Park III, Avatar: The Way of Water, Avatar: Fire and Ash, The Mandalorian, and Man of Steel. Won an Emmy Award in 1996 for The X-Files. His books include Hiroshi Katagiri's Anatomy Sculpting: Complete Edition and Animal Modeling: Animal Sculpture Anatomy...