Code for Everyone Releases 'Aramco STEAM Challenge' Practice Report
Code for Everyone has released a two-year activity report for the 'Aramco STEAM Challenge,' a joint program with Aramco Asia Japan. The program supported 40 teachers and provided STEAM learning opportunities to 7,657 students nationwide, contributing to addressing educational resource gaps.
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## Code for Everyone Releases 'Aramco STEAM Challenge' Practice Report
The non-profit organization Code for Everyone (Yokohama, Kanagawa; Representative Director: Akiko Suginohara) has released a practice report summarizing the two-year efforts of the 'Aramco STEAM Challenge,' a program for public junior high and high schools implemented since fiscal 2024 in partnership with Aramco Asia Japan (Headquarters: Chiyoda-ku, Tokyo; President: Waleed A. Al-Murad).
This project promotes the expansion of STEAM education, primarily in public middle and high schools, by providing hardware educational materials (STEAM materials) to 5,000 students nationwide at no cost. Through practical learning using STEAM materials, the project aims to foster students' interest in social issues and develop the problem-solving skills necessary to improve their own lives and society in the future.
Throughout the project, 40 teachers implemented lessons using STEAM materials, reaching 7,657 students (3,410 in FY2024; 4,247 in FY2025). The number of kits distributed, which exceeded initial plans, demonstrates high interest from schools and confirms that the project achieved results far beyond its original goals.
## Practice Report
'Aramco STEAM Challenge Practice Report: Attempts at STEAM Education Addressing Educational Resource Shortages'
## Comments
### Akiko Suginohara, Representative Director, Code for Everyone
'Since our founding, our vision has been to make Japan a country where everyone can creatively enjoy technology. We have been working to promote information education in schools and communities. Public middle and high schools face challenges such as a lack of materials, resources, and specialized expertise. In this project, with the partnership of AAJ, we provided STEAM materials at no cost and conducted continuous teacher support, including lesson design and reflection. We hope this report will help shape the future of STEAM education.'
### Waleed A. Al-Murad, President, Aramco Asia Japan
'The practices recorded in this report go beyond simple results; they provide important insights into the future of learning. Aramco is honored to have participated in this meaningful initiative as a partner. With a long-term perspective, we will continue to work with our partners to create learning environments where the next generation can think proactively and take on new challenges.'
The non-profit organization Code for Everyone (Yokohama, Kanagawa; Representative Director: Akiko Suginohara) has released a practice report summarizing the two-year efforts of the 'Aramco STEAM Challenge,' a program for public junior high and high schools implemented since fiscal 2024 in partnership with Aramco Asia Japan (Headquarters: Chiyoda-ku, Tokyo; President: Waleed A. Al-Murad).
This project promotes the expansion of STEAM education, primarily in public middle and high schools, by providing hardware educational materials (STEAM materials) to 5,000 students nationwide at no cost. Through practical learning using STEAM materials, the project aims to foster students' interest in social issues and develop the problem-solving skills necessary to improve their own lives and society in the future.
Throughout the project, 40 teachers implemented lessons using STEAM materials, reaching 7,657 students (3,410 in FY2024; 4,247 in FY2025). The number of kits distributed, which exceeded initial plans, demonstrates high interest from schools and confirms that the project achieved results far beyond its original goals.
## Practice Report
'Aramco STEAM Challenge Practice Report: Attempts at STEAM Education Addressing Educational Resource Shortages'
## Comments
### Akiko Suginohara, Representative Director, Code for Everyone
'Since our founding, our vision has been to make Japan a country where everyone can creatively enjoy technology. We have been working to promote information education in schools and communities. Public middle and high schools face challenges such as a lack of materials, resources, and specialized expertise. In this project, with the partnership of AAJ, we provided STEAM materials at no cost and conducted continuous teacher support, including lesson design and reflection. We hope this report will help shape the future of STEAM education.'
### Waleed A. Al-Murad, President, Aramco Asia Japan
'The practices recorded in this report go beyond simple results; they provide important insights into the future of learning. Aramco is honored to have participated in this meaningful initiative as a partner. With a long-term perspective, we will continue to work with our partners to create learning environments where the next generation can think proactively and take on new challenges.'
FAQ
アラムコSTEAMチャレンジとはどのような取り組みですか?
全国の公立中学校・高等学校向けにSTEAM教材を無償提供し、STEAM教育の普及と生徒の課題解決能力の育成を目指すプロジェクトです。
このプロジェクトの2年間の成果はどれくらいですか?
2024年度から2年間で、40名の先生が授業を実践し、合計7,657名の生徒に学習機会を届ける成果を上げました。
みんなのコードがSTEAM教材を提供する目的は何ですか?
公教育の現場における教材やリソース、専門性の不足といった課題を解消し、生徒が社会課題に関心を持ち、将来の課題解決能力を育むことを目的としています。
実践報告書ではどのような内容が公開されていますか?
「アラムコSTEAMチャレンジ 実践報告書― 教育リソースの不足に向き合うSTEAM教育の試み ―」と題し、本プロジェクトの成果や実践事例が公開されています。
アラムコ・アジア・ジャパンが本プロジェクトに参画した理由は?
長期的な視点から、次世代が主体的に考え、新たな挑戦に踏み出せる学習環境を創出することに貢献するためです。