Classroom Adventure's Fact-Checking Game 'Ray's Blog' Wins the Internet Media Awards 2026 Social Action Award.

Classroom Adventure's game-based media literacy program 'Ray's Blog' won the Social Action Award at the Internet Media Awards 2026. It is highly regarded for its practical, puzzle-solving approach to fake news education.
イベントNQ 80/100出典:PR Times

📋 Article Processing Timeline

  • 📰 Published: April 1, 2026 at 19:10
  • 🔍 Collected: April 1, 2026 at 16:47
  • 🤖 AI Analyzed: April 21, 2026 at 07:23 (470h 36m after Collected)
Classroom Adventure Inc. (CEO: Zentaro Imai) announced that its game-based media literacy program 'Ray's Blog - Learning Information Literacy through Puzzle-Solving' has won the Social Action Award at the 'Internet Media Awards 2026' organized by the Japan Internet Media Association (JIMA). The Internet Media Awards 2026 judged content and activities published and noted during 2025. 'Ray's Blog' was selected in the Social Action category, which targets works and activities that have made an impact on solving social issues, such as countermeasures and education against fake news and misinformation.

The Internet Media Awards is an award that honors works and activities that deliver reliable information to society clearly and correctly, leading to better changes. In the 2026 edition, through a primary selection by voting from JIMA members and a final selection through discussions by the selection committee, a total of 10 works, including the Grand Prix and various category awards, were decided.

'Ray's Blog' is designed so that participants can practically learn how to interact with information regarding the social issue of disinformation and misinformation. Instead of unilaterally teaching knowledge, participants encounter information, hesitate, think, and face it through dialogue within a story. Through the format of a puzzle-solving game, it aims to cultivate an attitude of stopping, investigating, verifying, and judging, rather than swallowing information whole.

With the widespread use of advanced generative AI, the information environment surrounding us is rapidly becoming complex, with sophisticated fake images and videos, information that incites division, and rumors spreading during disasters. Under such circumstances, 'Ray's Blog' has translated the theme of information literacy, which is often perceived as abstract and difficult, into learning that participants can experience as their own issue. We perceive this award as an evaluation of both its educational significance for social issues and its entertainment value as an entry point for learning. It is currently deployed in more than 14 countries and regions, including Japan and Taiwan.