[Kameoka City, Kyoto Prefecture] Tackling Administrative Issues with DX! Challenging the Youth's Disinterest in Disaster Prevention with Generative AI x RPG-style Disaster Awareness Game 'Disaster Prevention Quest' Self-developed by a City Employee

Key facts

  • [Kameoka City, Kyoto Prefecture] Tackling Administrative Issues with DX! Challenging the Youth's Disinterest in Disaster Prevention with Generative AI x RPG-style Disaster Awareness Game 'Disaster Prevention Quest' Self-developed by a City Employee
  • An employee of Kameoka City self-taught programming and Generative AI to develop 'Disaster Prevention Quest,' an RPG-style educational game. It aims to solve the problem of aging disaster prevention personnel by engaging children.
  • Source: PR Times
  • Date: March 31, 2026

Direct answer

An employee of Kameoka City self-taught programming and Generative AI to develop 'Disaster Prevention Quest,' an RPG-style educational game. It aims to solve the problem of aging disaster prevention personnel by engaging children.

Citation
[Kameoka City, Kyoto Prefecture] Tackling Administrative Issues with DX! Challenging the Youth's Disinterest in Disaster Prevention with Generative AI x RPG-style Disaster Awareness Game 'Disaster Prevention Quest' Self-developed by a City Employee (March 31, 2026), PR Times
Source
PR Times
Date
March 31, 2026
An employee of Kameoka City self-taught programming and Generative AI to develop 'Disaster Prevention Quest,' an RPG-style educational game. It aims to solve the problem of aging disaster prevention personnel by engaging children.
その他NQ 85/100出典:PR Times

📋 Article Processing Timeline

  • 📰 Published: March 31, 2026 at 19:00
  • 🔍 Collected: April 1, 2026 at 13:39 (18h 39m after Published)
  • 🤖 AI Analyzed: April 22, 2026 at 06:06 (496h 27m after Collected)
Kameoka City, Kyoto Prefecture (Mayor: Takahiro Katsuragawa) delivers the "present" and "future" of Kameoka City through the stories of people active in various fields. In this article, we will introduce the initiative of "Disaster Prevention Quest," a disaster prevention awareness game uniquely developed for children by an employee of the Autonomous Disaster Prevention Division of the Kameoka City Hall.

Driven by an awareness of the issue that the bearers of local disaster prevention activities are skewed towards elderly men, this game was developed by self-studying programming and generative AI, and is being utilized at various disaster prevention events. Furthermore, as a new form of disaster prevention awareness that children can learn while having fun, it is contributing to the establishment of disaster prevention awareness among the next generation.

## A Voluntary Challenge by an Employee Born from a Sense of Crisis Over "Aging Disaster Prevention"
One of the challenges faced by Kameoka City is the fixation and aging of those responsible for local disaster prevention. Participants in conventional disaster prevention drills and lectures have been biased towards elderly men, and there was a need to enhance local disaster prevention capabilities through self-help and mutual assistance in which a wider range of generations participate in disaster prevention activities.

Naoyuki Ono, a chief staff member belonging to the Autonomous Disaster Prevention Division, who wanted to break through these challenges, proposed, "I want to change disaster prevention, which children tend to feel is 'difficult' and 'boring,' into something they want to learn voluntarily." Despite having no programming experience, he acquired the skills through self-study alongside his duties, and built an RPG-style disaster prevention awareness game, "Disaster Prevention Quest," that children can be engrossed in.

## "Learning About Disaster Prevention While Having Fun" with a Completely Original Game Utilizing One's Own Skills
"Disaster Prevention Quest" is completely original participatory content featuring characters created with generative AI.

- Intuitive System
Adopts a game design where you can defeat monsters by correctly answering 4-choice disaster prevention quizzes. The employee himself implemented mechanisms that do not bore children, such as battle scenes making full use of video effects.

- "Community-Based" Question Design
By incorporating questions related to the geographical features of Kameoka City and disaster preparedness in addition to general disaster prevention knowledge, a mechanism is built for them to perceive the safety of their own town as their "own business."

## Huge Response at International Events and Educational Sites! The Expanding Disaster Prevention Education for the Next Generation

FAQ

What is Disaster Quest?

It's an RPG-style game developed by a city employee that allows you to learn about disaster preparedness through quizzes.

Why was this game created?

Because participation in disaster activities was skewed towards elderly men, and to get children and young people interested.

Who developed it?

It was developed by an employee of the Disaster Prevention Section of Kameoka City, who learned programming and generative AI on their own.