Digital and IT Learning Materials Offered with 'Seat-Based Billing' for Correspondence Schools, Support Schools, and Employment Support Facilities

Exceed Co., Ltd. is launching a "Special Provision Plan for Digital and IT Learning Materials" for correspondence schools, support schools, and employment support facilities in April 2026. This plan features a unique "seat-based billing" system, charging per concurrent user to optimize costs and provide flexible access to IT and creative learning. Tailored curricula cover essential digital literacy and practical skills for diverse student and user needs.
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  • 📰 Published: April 7, 2026 at 22:37
  • 🔍 Collected: April 7, 2026 at 14:00
  • 🤖 AI Analyzed: April 18, 2026 at 11:12 (261h 11m after Collected)

Exceed Co., Ltd. (Headquarters: Shibuya-ku, Tokyo; Representative Director: Aiko Sawabe), which operates the digital human resource development service "TechHigher" for teenagers, will begin offering a "Special Provision Plan for Digital and IT Learning Materials," designed to match operational realities, for correspondence schools, support schools, and employment support facilities starting April 2026.

This plan adopts a new pricing system that bills based on "concurrent usage count = number of seats" rather than the number of users. This mechanism allows for the provision of creative and IT learning opportunities for students and users while minimizing the burden on staff.

■ Development Background: Solving the Challenges of "Learning Opportunities" and "Operational Costs"

Exceed Co., Ltd. has held information sessions for educational institutions and support facilities regarding their TechHigher materials, receiving high interest. However, specific challenges unique to correspondence schools, support schools, and employment support facilities became apparent:

• Addressing Diverse Learning Paces and Attendance: Due to individual learning speeds and varying attendance frequencies, a uniform material provision and billing system is difficult to implement.

• Optimizing Operational Costs: It is often difficult to directly bill students/users or their guardians for material costs, creating a need to minimize the burden on the facility side.

• Imbalance Between Actual Use and Cost: Monthly per-person billing (e.g., ¥1,980/month) can sometimes be disproportionate to the actual frequency of use.

Despite these challenges, there is a strong need to "enhance students' and users' willingness to learn and self-esteem" and "incorporate creative activities and IT learning that lead to future careers."

Therefore, reflecting the voices from the field, a special plan has been developed with a complete overhaul of the pricing system and material composition.

■ Special Plan Features ①

  • Billing by "Seats" (Concurrent Usage) not by User Count

The pricing is based on the number of concurrent users (seats) rather than the total number of users. This allows for flexible adaptation to the diverse operational structures of correspondence schools, support schools, and employment support facilities, enabling commencement and continuation of use with minimal necessary costs.

 • Flexible Operation: It's possible to divide usage times between morning and afternoon, or adjust the number of users by day of the week.

 • Maximizing Cost Efficiency: Billing is based on the actual number of concurrent users, ensuring efficient utilization of materials.

The monthly usage fee starts from ¥5,500 (tax included) for 1-2 seats, designed with consideration for the operational realities of correspondence schools, support schools, and employment support facilities.

■ Special Plan Features ②

  • Curriculum Design Tailored for Correspondence Schools, Support Schools, and Employment Support Facilities

    The provided materials are optimized for the characteristics of each facility and the needs of students/users. They cover a wide range of fields, from basic IT literacy to practical business skills and creative design and programming.

All materials are primarily video-based and individual learning type, leading to:

 • Individually Optimized Learning: Students/users of different ages, grades, and characteristics can learn at their own pace.

 • Reduced Operational Burden: Support staff and personnel can smoothly operate the system even without specialized knowledge.

For Correspondence Schools, Support Schools: Digital, Creative & Literacy

Correspondence school students often consider diverse career paths such as university or vocational school entrance, or employment in creative fields. Therefore, a balance between "expressiveness" and "practical IT skills" is crucial.

Creative

Roblox / Blender(Develop logical thinking and advanced digital expression skills through game creation and 3D modeling.)

Design

Canva(Learn "communicative design" applicable in society through creating social media banners and presentation materials.)

Literacy

Generative AI Experience / Scratch(Acquire balanced understanding of the latest technology (AI) utilization and fundamental programming concepts.)

Basic Business

Google Slides / Sheets(Solidify the basics of document creation and data management, essential for university and future careers.)

For Employment Support Facilities: Business, Practical Skills & Design

Users of employment support (Type A/B) aim to transition to general employment or improve the quality of their work at the facility (light labor, administrative tasks, production). Therefore, "immediately applicable practical skills" and "creative activities that can be engaged in with focus" are important.

Business Practical Skills

Excel / Word / Google Sheets(Acquire skills in spreadsheet calculations and document creation, directly leading to employment in administrative roles, from the basics steadily.)

Design Practical Skills

Canva / Introduction to Illustration(Acquire design skills applicable to real work, such as creating facility notice boards or external banner productions.)

Video/Media

Introduction to Video Editing (DaVinci Resolve) (Expand employment options by acquiring video editing skills, which are in high demand.)

Mental Health/Concentration

Minecraft / Scratch(Boost self-esteem and concentration through creative activities pursued at one's own pace, fostering a sense of accomplishment.)

■ Early Adoption Bonus

This plan includes the following benefits:

• Initial Fee: ¥33,000 → ¥0

• Monthly System Usage Fee: Free until June 2026 (billing begins July 2026)

• Contract Period: 1 year → No fixed term (no minimum usage period)

※ Scheduled to be offered from April 2026.

■ Online Briefing Session Information

An online briefing session will be held for details about this plan.

• Date/Time: May 21st (Thursday) 12:00-13:00

• Format: Online (Zoom)

• Content: Information on the Special Provision Plan for Minecraft, Roblox, and Blender materials.


■ About Exceed Co., Ltd.

Exceed Co., Ltd. operates the digital human resource development service "TechHigher" for teenagers and programming classes "Tech for elementary" for elementary school students nationwide. Through up-to-date learning materials such as Roblox, Minecraft, Canva, and Generative AI, they foster children's creativity and thinking skills.