New Wind in the 4.1 Trillion Yen Oshi-Katsu Market: Gacha Vending Machine 'Gachaemon' Saves Fans from 'Oshi-Tsukare' Caused by Merchandise Sales
Key facts
- New Wind in the 4.1 Trillion Yen Oshi-Katsu Market: Gacha Vending Machine 'Gachaemon' Saves Fans from 'Oshi-Tsukare' Caused by Merchandise Sales
- SDRS Corporation will unveil the next-generation vending machine 'Gachaemon' at the 'Oshi-Katsu EXPO', which solves merchandise sales issues in the rapidly growing oshi-katsu market. It allows fans to select their favorite character while retaining the excitement of random item drops.
- Source: PR Times
- Date: June 9, 2026
Direct answer
SDRS Corporation will unveil the next-generation vending machine 'Gachaemon' at the 'Oshi-Katsu EXPO', which solves merchandise sales issues in the rapidly growing oshi-katsu market. It allows fans to select their favorite character while retaining the excitement of random item drops.
- Citation
- New Wind in the 4.1 Trillion Yen Oshi-Katsu Market: Gacha Vending Machine 'Gachaemon' Saves Fans from 'Oshi-Tsukare' Caused by Merchandise Sales (June 9, 2026), PR Times
- Source
- PR Times
- Date
- June 9, 2026
SDRS Corporation will unveil the next-generation vending machine 'Gachaemon' at the 'Oshi-Katsu EXPO', which solves merchandise sales issues in the rapidly growing oshi-katsu market. It allows fans to select their favorite character while retaining the excitement of random item drops.
📋 Article Processing Timeline
- 📰 Published: June 9, 2026 at 22:00
- 🔍 Collected: June 9, 2026 at 13:21
- 🤖 AI Analyzed: June 12, 2026 at 17:52 (76h 30m after Collected)
SDRS Corporation (headquarters: Sumida-ku, Tokyo; President: Masuya Mori; hereinafter 'SDRS') will unveil for the first time a next-generation vending machine solution that solves challenges in merchandise sales in the rapidly expanding oshi-katsu market at the 'Oshi-Katsu EXPO' to be held at Tokyo Big Sight from Wednesday, June 24 to Friday, June 26, 2026.
At this exhibition, the main showcase will be the next-generation gacha vending machine 'Gachaemon', which allows guaranteed acquisition of desired characters while maintaining the randomness of what item is received.
In the 4.1 trillion yen oshi-katsu market, merchandise sales account for a large proportion, yet over 90% of fans are dissatisfied with the traditional 'random format where you don't know which character you'll get'. This machine balances the desire to choose a specific character with the excitement of random sales, providing a new purchasing experience without financial strain.
Rather than the conventional 'unknown which character' format, 'Gachaemon' proposes a new sales method where fans can specify the character but the item type (e.g., keychain, T-shirt) is random.
This vending machine caters to the immediate demand at live venues and events. Its greatest strengths are the availability of oshi colors (colors symbolizing the character) and a lineup that responds to on-site needs.
Co-developed with HIKKY Co., Ltd., this machine seamlessly integrates 3D character conversations, mini-games, limited merchandise acquisition, and SNS sharing on its large screen. Leveraging advanced XR technology, it surpasses conventional vending machines, realizing a multi-layered revenue model combining experience charges and digital advertising.
At this exhibition, the main showcase will be the next-generation gacha vending machine 'Gachaemon', which allows guaranteed acquisition of desired characters while maintaining the randomness of what item is received.
In the 4.1 trillion yen oshi-katsu market, merchandise sales account for a large proportion, yet over 90% of fans are dissatisfied with the traditional 'random format where you don't know which character you'll get'. This machine balances the desire to choose a specific character with the excitement of random sales, providing a new purchasing experience without financial strain.
Rather than the conventional 'unknown which character' format, 'Gachaemon' proposes a new sales method where fans can specify the character but the item type (e.g., keychain, T-shirt) is random.
This vending machine caters to the immediate demand at live venues and events. Its greatest strengths are the availability of oshi colors (colors symbolizing the character) and a lineup that responds to on-site needs.
Co-developed with HIKKY Co., Ltd., this machine seamlessly integrates 3D character conversations, mini-games, limited merchandise acquisition, and SNS sharing on its large screen. Leveraging advanced XR technology, it surpasses conventional vending machines, realizing a multi-layered revenue model combining experience charges and digital advertising.
FAQ
Where is Gachaemon installed?
First unveiled at Oshi-Katsu EXPO in June 2026, planned for live venues and events.
What is the price of Gachaemon?
Not yet announced; details expected at the exhibition.
Difference from Oshi-Katsu merchandise vending machine?
Gachaemon is a character-specifiable gacha; merchandise vending sells oshi-color goods.