REJECT, Inc. (Headquarters: Minato-ku, Tokyo; CEO: Shoya Koyama), which operates the eSports team "REJECT," is pleased to announce that it has been selected for the Club Partner Program 2026, organized by the Esports Foundation (hereinafter "Foundation") for the globally acclaimed international eSports tournament "Esports World Cup 2026" (hereinafter "EWC"), following its selection last year.
In this program, 40 teams from around the world have been selected as club partners. REJECT will continue to collaborate with the Foundation this year to carry out various promotional activities to convey the appeal of the EWC and eSports.
Comment from Shoya Koyama, CEO of REJECT, Inc. I am very pleased that we can participate in the Esports World Cup 2026 Club Partner Program once again.
Through this program, we recognize that we are not just a participating team, but a partner in co-creating the future of eSports. Building on our initiatives from last year, we will strive to create new value in both competition and content through deeper cooperation this year.
REJECT will continue to contribute to the development of global eSports.
About the Esports World Cup The EWC is an annual premier sports event, a global eSports festival where fans are enthralled by the exceptional competitive skills of the players. The tournament adopts a unique cross-game format, where the world's top eSports clubs compete for the largest prize pool in eSports history. In the summer of 2026, the EWC will be held in Riyadh, Saudi Arabia, where the global gaming and eSports community will gather once again to determine the next Esports World Cup Club Champion.
Esports World Cup Official Website: https://esportsworldcup.com/ Esports World Cup Official X: https://x.com/ewc_en
About the Esports Foundation A non-profit organization based in Riyadh, Saudi Arabia, dedicated to the development and professionalization of the global eSports industry. Through the annual EWC and the biennial Esports Nations Cup, the Esports Foundation brings together the world's top players, major clubs, and millions of fans onto one of the biggest stages in competitive gaming. Beyond hosting tournaments, the Foundation operates year-round to grow the eSports ecosystem, support talent development, and create lasting opportunities for players, teams, and partners worldwide.
About eSports Team REJECT REJECT is an eSports team established in 2018. It boasts the highest number of title divisions and world tournament appearances in Japan, and holds the top spot in the country with over 750 million yen in cumulative prize money. Furthermore, it was selected as a partner team for the FOUNDATION CLUB PARTNER PROGRAM 2025 for the Esports World Cup, an international tournament with a total prize pool of over 10 billion yen, which only 40 teams worldwide were selected for. With iconic players in each genre, such as Daigo Umehara in the fighting game division and Dep in the shooting division, the team continues to challenge itself with its sights set on the pinnacle of the world.
Web: https://reject.jp/ Online Store: https://brand.reject.jp/ X: https://x.com/RC_REJECT Instagram: https://www.instagram.com/rc_reject/ YouTube: https://www.youtube.com/c/REJECTesports
About REJECT Supporter REJECT Supporter is a program for companies and individuals to support the activities and challenges of the eSports team "REJECT" starting from a small amount. We offer benefits to participants such as exclusive merchandise, interaction with affiliated players, and participation in the community.
It can also be used for various purposes such as corporate branding, revitalization of internal communication, recruitment PR for the younger generation, and building a network between companies with high affinity with REJECT. We look forward to your participation in this system as a first step in utilizing eSports.
Special Site: https://reject.jp/supporter/
About REJECT, Inc. REJECT, Inc. is an eSports company with the mission of "EMPOWER GAMING LIFE." Centered on the operation of the eSports team "REJECT," the company handles gaming gear, streamer/VTuber management, and content/event production. The gaming gear brand "REJECT GEAR" develops products with meticulous attention to detail based on the insights of players competing on the world stage, and is currently developing arcade controllers for fighting games.
Corporate Site: https://reject.co.jp/ Recruitment Information: https://hrmos.co/pages/reject/jobs REJECT GEAR Development Column: https://brand.reject.jp/blogs/column/gear-log-1-reject-arcade-controller-wip
FACT BOX
- Source: PR TIMES
- Category: partnership