Making Robot Battles the "F1" of the Physical AI Era | puerisomnia Inc. 【April 1st is April Dream】
The passion born from entertainment is the key to moving people's hearts and creating a future where humans and robots coexist. We are developing XR robot battle entertainment where players board and pilot robots in reality, implementing a co-creative society between robots and humans.
📋 Article Processing Timeline
- 📰 Published: April 1, 2026 at 19:03
- 🤖 AI Analyzed: June 2, 2026 at 12:57 (1481h 54m after Published)
Entertainment is the entrance, passion is the key.
We believe that the development of entertainment that everyone can get excited about, and the energy towards the "dream of living with robots" that Japan has fostered and passed down, are the keys to breaking through the biggest hurdle in robot social implementation: the "psychological barrier."
Our company supports April Dream, which aims to make April 1st a day to express dreams. This press release is the dream of "puerisomnia Inc."
◤ What kind of dream will be realized? ◢
■ 1. The dream to fulfill
The passion to pilot a robot from a cockpit, as once imagined.
Do you remember being thrilled by robot battles in sci-fi anime and games when you were a child?
Did you ever light up at the thought of actually boarding a cockpit and piloting a robot?
We are making that dream a reality.
The company name "puerisomnia" means "children's dreams" in Latin. We engraved this name with the desire to continue pursuing the dream of robots we held as children, even as adults, and to deliver new dreams to the next generation.
■ 2. The future we envision
A world where people around the globe watch and get excited about real robots fighting in stadiums.
The future we aim for is for robot battles to become a globally beloved sport, like F1 or esports. Companies with technological prowess will pit their robots against each other, and fans worldwide will cheer them on. We are serious about creating such a real robot war.
■ 3. The society we will realize
Entertainment moves people's hearts, and that passion spreads robots into daily life. A co-creative society of robots and humans.
From childhood, we have admired and envisioned robots not just as "convenient tools," but sometimes as companions, sometimes as heroes, as beings with whom we can connect emotionally. This cultural DNA, rare in the world, is the key to breaking through the biggest hurdle in robot social implementation: the "psychological barrier."
Puerisomnia will implement robots that blend into people's lifestyles and enrich their daily lives, going beyond the mere pursuit of automation and efficiency.
Image: Robot battle arena being held in a large stadium.
◤ Current Initiatives: XR Robot Battle Entertainment "XiGA™ (Saiga)" ◢
Robots equipped with physical AI are already operating in industrial settings.
However, there are still almost no places where ordinary people can "touch" robots.
We are making entertainment that entrance.
■ 1. What is "XiGA"?
"XiGA™ (Saiga)," our first product currently under development and demonstration, is an experiential entertainment where you become one with a robot equipped with physical AI.
The concept of XiGA is an asymmetrical PvP experience where "analog physics" and "digital robotics" collide. Players wear VR goggles, board a motion chair, and actually pilot a four-legged robot "Unitree GO2." With a robot equipped with a Nerf gun, participants break through a "physical fortress" they built on the spot using sponge blocks.
■ 2. What kind of content is it?
The attacking side experiences digital XR, while the defending side experiences analog. This asymmetrical confrontation creates an unprecedented gaming experience.
Furthermore, the robot piloting data accumulated through this experience is planned to be utilized for future physical AI development.
"Humans enjoy, robots grow."
That is the ecosystem we envision.
Actual development scene of XR robot boarding experience entertainment.
Synchronizing robot's vision and movement through VR goggles.
Building a fortress with blocks to obstruct the pilot.
Overcoming various hurdles to pass through the gate.
Hitting target panels to unlock the gate door.
◤ X Followers Only! Beta Test Play Invitation Campaign by Lottery ◢
Thanks to your warm support, we are pleased to announce that the beta version of "XiGA™ (Saiga)" service will be available soon.
As a token of our gratitude, we will invite several people who follow our official X account to the beta test play by lottery.
Follow our official X here!
*Implementation period/service name may change.
The campaign is scheduled for around April to May. Please follow us in advance on X for announcements when it begins.
◤ Message from the Representative Director ◢
Hironan Nakamura, Representative Director of puerisomnia Inc.
The company name 'puerisomnia' means 'children's dreams' in Latin. We chose this name with the desire to continue pursuing the dreams of robots we had as children, even as adults, and to deliver new dreams to the next generation of children.
Influenced by my parents, I have admired sci-fi since childhood and dedicated my entire life to robots. Realizing "intense robot battles" is not an easy path. There is always a significant gap between "reality" and "dreams." However, I believe that precisely because of this, the challenge of turning dreams into reality holds great value. Just as the dream of creating gold led to the development of alchemy into science, and the dream of flying created airplanes, dreams drive humanity.
We believe that the development of entertainment that everyone can get excited about, and the energy towards the "dream of living with robots" that Japan has fostered and passed down, are the keys to breaking through the biggest hurdle in robot social implementation: the "psychological barrier."
Our company supports April Dream, which aims to make April 1st a day to express dreams. This press release is the dream of "puerisomnia Inc."
◤ What kind of dream will be realized? ◢
■ 1. The dream to fulfill
The passion to pilot a robot from a cockpit, as once imagined.
Do you remember being thrilled by robot battles in sci-fi anime and games when you were a child?
Did you ever light up at the thought of actually boarding a cockpit and piloting a robot?
We are making that dream a reality.
The company name "puerisomnia" means "children's dreams" in Latin. We engraved this name with the desire to continue pursuing the dream of robots we held as children, even as adults, and to deliver new dreams to the next generation.
■ 2. The future we envision
A world where people around the globe watch and get excited about real robots fighting in stadiums.
The future we aim for is for robot battles to become a globally beloved sport, like F1 or esports. Companies with technological prowess will pit their robots against each other, and fans worldwide will cheer them on. We are serious about creating such a real robot war.
■ 3. The society we will realize
Entertainment moves people's hearts, and that passion spreads robots into daily life. A co-creative society of robots and humans.
From childhood, we have admired and envisioned robots not just as "convenient tools," but sometimes as companions, sometimes as heroes, as beings with whom we can connect emotionally. This cultural DNA, rare in the world, is the key to breaking through the biggest hurdle in robot social implementation: the "psychological barrier."
Puerisomnia will implement robots that blend into people's lifestyles and enrich their daily lives, going beyond the mere pursuit of automation and efficiency.
Image: Robot battle arena being held in a large stadium.
◤ Current Initiatives: XR Robot Battle Entertainment "XiGA™ (Saiga)" ◢
Robots equipped with physical AI are already operating in industrial settings.
However, there are still almost no places where ordinary people can "touch" robots.
We are making entertainment that entrance.
■ 1. What is "XiGA"?
"XiGA™ (Saiga)," our first product currently under development and demonstration, is an experiential entertainment where you become one with a robot equipped with physical AI.
The concept of XiGA is an asymmetrical PvP experience where "analog physics" and "digital robotics" collide. Players wear VR goggles, board a motion chair, and actually pilot a four-legged robot "Unitree GO2." With a robot equipped with a Nerf gun, participants break through a "physical fortress" they built on the spot using sponge blocks.
■ 2. What kind of content is it?
The attacking side experiences digital XR, while the defending side experiences analog. This asymmetrical confrontation creates an unprecedented gaming experience.
Furthermore, the robot piloting data accumulated through this experience is planned to be utilized for future physical AI development.
"Humans enjoy, robots grow."
That is the ecosystem we envision.
Actual development scene of XR robot boarding experience entertainment.
Synchronizing robot's vision and movement through VR goggles.
Building a fortress with blocks to obstruct the pilot.
Overcoming various hurdles to pass through the gate.
Hitting target panels to unlock the gate door.
◤ X Followers Only! Beta Test Play Invitation Campaign by Lottery ◢
Thanks to your warm support, we are pleased to announce that the beta version of "XiGA™ (Saiga)" service will be available soon.
As a token of our gratitude, we will invite several people who follow our official X account to the beta test play by lottery.
Follow our official X here!
*Implementation period/service name may change.
The campaign is scheduled for around April to May. Please follow us in advance on X for announcements when it begins.
◤ Message from the Representative Director ◢
Hironan Nakamura, Representative Director of puerisomnia Inc.
The company name 'puerisomnia' means 'children's dreams' in Latin. We chose this name with the desire to continue pursuing the dreams of robots we had as children, even as adults, and to deliver new dreams to the next generation of children.
Influenced by my parents, I have admired sci-fi since childhood and dedicated my entire life to robots. Realizing "intense robot battles" is not an easy path. There is always a significant gap between "reality" and "dreams." However, I believe that precisely because of this, the challenge of turning dreams into reality holds great value. Just as the dream of creating gold led to the development of alchemy into science, and the dream of flying created airplanes, dreams drive humanity.
FAQ
What exactly is "XiGA" entertainment?
It's an experiential PvP entertainment where players wear VR goggles, sit in a motion chair, and pilot a four-legged robot "Unitree GO2" to break through physical fortresses built by other participants.
Why do you want to make robot battles like "F1"?
We believe the passion generated by entertainment is key to popularizing robots in daily life, not just as tools, but as entities that move people's hearts, creating a co-creative society between robots and humans.
How can I participate in the beta test campaign?
By following the official X (formerly Twitter) account, you will be entered into a lottery for an invitation to the beta test play. The campaign is scheduled for around April to May.