Notice of the 2nd Part of the 'The Battle Cats' 111.11 Million Downloads Commemorative Event

PONOS Corporation's mobile game 'The Battle Cats' has surpassed 111.11 million cumulative downloads. To celebrate, the second part of a limited-time commemorative event has started on April 10, 2026, featuring half XP, login stamps, and more.
キャンペーンNQ 0/100出典:prnews

📋 Article Processing Timeline

  • 📰 Published: April 11, 2026 at 00:00
  • 🔍 Collected: April 11, 2026 at 00:22 (22 min after Published)
  • 🤖 AI Analyzed: April 20, 2026 at 05:00 (220h 38m after Collected)
PONOS Corporation (Headquarters: Kyoto City, Kyoto Prefecture; CEO: Yoritaka Tsujiko; hereinafter 'PONOS') has announced that its smartphone game app 'The Battle Cats' has surpassed a cumulative total of 111.11 million downloads in the series. To commemorate this, the second part of the limited-time commemorative event has started from 11:00 on Friday, April 10, 2026.

Commemorative Event Period (Planned)
11:00 on Monday, March 30, 2026 to 10:59 on Friday, April 17

Event Content Overview
- A great chance for training! A campaign where the XP required for character leveling and evolution is reduced to 1/2 of the usual amount!!
- Get up to 5 Rare Tickets & 5 Cat Tickets! Commemorative login stamp event held!
- Get a Rare Ticket by clearing all 9 missions! Limited missions available!
- 'Birthday Present!' stage held, where you can get 20 Cat Food every day by clearing it!
- '111.11 Million Downloads Commemorative Celebration!' stage held, where you can get the event gacha ticket 'Legendary Sparkle' upon clearing!
- High-difficulty stage 'Grand Fireworks Festival Held!' appears! A chance to get Catseyes upon clearing!
- An event stage dropping development materials for the Cat Cannon appears! 'Guerrilla Excavation Festival' held!
- Many other events are available! Please check the announcement page in the app for details.

About 'The Battle Cats'
'The Battle Cats' is a tower defense game for iOS and Android. Players organize 'Cats' with various abilities to invade regions everywhere. Since its release in 2012, its unique characters and distinct world setting have gained support from many customers not only in Japan but worldwide. We will continue to actively develop diverse media expansions and collaborations in the future.