Rob Studio's games are always missing one piece.

As an April Dream project, Kyoto-based Rob Studio expressed their philosophy that "games are only complete when played" and declared their goal to create IPs with players over the next 30 years.
キャンペーンNQ 58/100出典:PR Times

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  • 📰 Published: April 1, 2026 at 22:30
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Our company supports April Dream, which makes April 1st a day to broadcast dreams. This press release is the dream of "Rob Studio Co., Ltd."

Rob Studio Co., Ltd. (Representative Director: Tsuyoshi Manabe), based in Kyoto, values the idea that "a game is only established when there is someone to play it."

We are a very small-scale team. It is not like we have abundant resources.
That is exactly why we have a belief we cherish.

No matter how much passion developers put into making something, that alone does not make it a "game". Someone picks it up, plays it, laughs, worries, and gets surprised—that is when a "game" is completed for the first time.

What we create are always "incomplete products." They are completed for the first time because there are customers who play them. Under this belief, Rob Studio will continue to deliver interesting games, one by one.

Currently, we are proceeding with the development and rollout of multiple titles, including "Game Shop Shayou" and "Zombie Police".

All of them are games with stories, but the story begins to move because you play them.
Our dream is to keep the very important obvious fact—"the game is established because you play it"—obvious forever.

We create interesting things. There are people who find them interesting. We seriously want to continue this cycle for at least 30 years first. There are people to play, and the game is completed. Repeating that, forever, for decades to come.

Expanding that circle, and generating bigger stories and IPs.

Continuing to "complete" Rob Studio's games in the truest sense together with the people who play them. That is the dream of us at Rob Studio.

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