[Osaka Institute of Technology] Signs Exchange Agreement with Mapúa University in the Philippines

Osaka Institute of Technology has signed an exchange agreement with Mapúa University, one of the leading science and technology universities in the Philippines, covering education, research, and student exchange. Through this partnership, both universities aim to foster human resources capable of comprehensively addressing the globalizing game industry by jointly developing various programs, including corporate-linked international PBL.

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  • 📰 Published: June 11, 2026 at 23:00
  • 🔍 Collected: June 11, 2026 at 14:21
  • 🤖 AI Analyzed: June 12, 2026 at 16:51 (26h 30m after Collected)
Osaka Institute of Technology (President: Susumu Inoue) signed a "Memorandum of Understanding for the Development of Cooperation and Exchange in Education and Research" and an "Agreement for the Promotion of Student Exchange" with Mapúa University (Philippines) on May 18. The two institutions will jointly develop various programs with the aim of nurturing human resources who can comprehensively respond to the globalizing game industry.

[Key Points of This Matter]

● Launch of "Game Science Course" (targeting all departments of the Faculty of Information Science and Technology) in April 2026, integrating the strengths of the Faculty of Information Science and Technology and the Faculty of Intellectual Property.

● Signing of an exchange agreement with Mapúa University, a leading science and technology university in the Philippines, to implement corporate-linked international PBL.

● Aiming to foster human resources who can comprehensively address the globally expanding game industry.

Mapúa University, with which our university has signed an exchange agreement. Known as one of the leading science and technology universities in the Philippines.

In April 2026, our university will launch the "Game Science Course" (targeting all departments of the Faculty of Information Science and Technology), which fuses the strengths of the Faculty of Information Science and Technology and the Faculty of Intellectual Property. Under the cooperation of the intellectual property department of game software manufacturer "Capcom," special lectures such as "Introduction to Game Business Management" and "Game Intellectual Property Management" are being offered.

Mapúa University is a private university established in 1925 in Metro Manila. It is highly regarded as one of the leading science and technology universities in the Philippines and possesses a rich international educational environment. It has strengths particularly in the fields of engineering and IT, and has been actively strengthening its education for the game industry in recent years, including establishing courses to study game development. Taking this exchange agreement as an opportunity, our university will engage in corporate-linked international PBL with Mapúa University this summer.

The content industry is an area where Japan holds an international advantage, and further growth is expected as one of the world's major industries in the future. Among these, the game industry continues to see global market expansion. To win in international competition, it is urgent to foster human resources who possess not only advanced technical skills in game production but also a foundation in business and intellectual property, and who can produce the entire game industry. Leveraging the strengths of collaboration with top IT schools in the Philippines and a game software manufacturer based in Osaka, we will nurture our students into globally active professionals by jointly developing various programs.

FAQ

What kind of human resources does the partnership between Osaka Institute of Technology and Mapúa University aim to develop?

The aim is to develop professionals with advanced technical skills and knowledge in business and intellectual property, capable of addressing the globalizing game industry.

What will be studied in the "Game Science Course"?

It integrates knowledge from information science and intellectual property, covering specialized game production techniques as well as business and intellectual property management.

What specific activities are involved in International PBL?

It is project-based learning where students tackle real-world challenges in collaboration with companies, fostering cross-cultural understanding and international teamwork.

What impact will this partnership have on the Japanese game industry?

It is expected to promote the development of human resources with an international perspective, contributing to the enhancement of the Japanese game industry's global competitiveness.

When can specific outcomes be expected from this partnership?

Gradual results are expected starting from the course launch in April 2026 and the commencement of International PBL this summer. Long-term human resource development is crucial.