The Public Interest Incorporated Association Japan Junior Chamber, Inc. (President: Daisho Kato, Location: 2-12-1 Kojimachi, Chiyoda-ku, Tokyo VORT Hanzomon 7F, hereinafter "Japan JC") will hold "CYBER ADVENTURE 2026," an event to learn about national security in the information field in a fun way, on July 5, 2026 (Sun) at Congress Square Haneda. This project will host the finals of the "Cyber Virtual Experience Design Project ~Let's Create a Game to Protect Society~" contest, where students convey social issues related to cybersecurity through the "power of games," at the same venue. Additionally, on the day of the event, as a collaborative project between Digimon Beat Breakers and Japan JC, a keyword rally will be held around the venue, and five participants will be randomly selected to receive a Digimon Beat Breakers special poster. Admission is free and open to everyone. We look forward to your visit.

"CYBER ADVENTURE 2026" Event Outline

Date & Time: July 5, 2026 (Sun) 11:00 AM - 3:00 PM *Reception starts at 10:30 AM

Venue: Congress Square Haneda, Hall 1 & 2 (1-1-4 Haneda Airport, Ota-ku, Tokyo, Haneda Innovation City Zone J)

*Directly connected to Tenkubashi Station on the Keikyu Line and Tokyo Monorail

Admission Fee: Free

Schedule:

11:00 AM: Doors Open (Exhibition Booths Open)

11:20 AM: Opening Ceremony (Opening Declaration, Opening Remarks, Explanation of Project Purpose, etc.)

12:38 PM: Contest Begins (Explanation of Contest Purpose, Introduction of Judges, Introduction of Participating Teams, Contest [5 minutes per team])

1:50 PM: Contest Audience Voting *General attendees are also welcome to participate in the voting.

2:10 PM: Contest Awards Ceremony & Commentary

3:00 PM: Closing Ceremony

*From 11:38 AM and 2:30 PM, there will be two sessions for the unveiling, explanation, and trial play of "CYBER ADVENTURE01" (online escape game).

Background of the Event

"Cyber risks" are not distant issues but can occur in the daily lives of ordinary households and students. While smartphones, social media, and online payments are deeply integrated into daily life, cyber risks such as phishing scams, personal information leaks, and unauthorized access are becoming more serious each year, making them a close concern for us. This event provides an opportunity for participants to learn practical knowledge in a fun way through various content, including "Cyber Escape Games," "Related Company Booths," and "Student Contests," by collaborating with companies, organizations, and experts and students.

In the "Student Contest," participating teams collaborate with companies and experts to learn about real-world cyber risks and challenges and create their works. It is a new awareness-raising method that uses games to convey complex themes in an easily understandable way, approached with the flexible thinking unique to students. We aim for the students' ideas to lead to learning for many people and become a "power" to protect someone.

Featured Content

1. Cyber Escape Game "CYBER ADVENTURE01"

You can learn about the risks and countermeasures of cyberattacks and information manipulation that creep in through smartphones and social media in a fun way with the online escape game "CYBER ADVENTURE01." "CYBER ADVENTURE01" was created by Japan JC in collaboration with Information Security University Graduate School and CommunityCreate LLC, as a puzzle-solving game based on the National Cyber Operations (NCO)'s household precautions. By solving the given problems (puzzles) and aiming for the goal, you can acquire cybersecurity knowledge through experience. Ahead of its web release on July 29 (Wed), it will be unveiled and a trial play session will be held at this event.

2. Information Field Related Company & Organization Booths

Information field companies that protect society and households from various cyber risks with cutting-edge technology will exhibit booths. In addition to PR booths for companies cooperating with the student pitch contest, booths from sponsoring companies of this event, and organizations such as cyber-related public relations magazines and puzzle-solving circles will be exhibited. You can learn about cybersecurity while solving puzzles and collecting stamps from each booth as a "Puzzle Stamp Rally."

List of Exhibiting Companies & Organizations (Titles omitted)

Daiso Publishing "Mushijingi" https://mushijingi.jimdofree.com/

AKEDO "AKEDO" https://hashy-topin.co.jp/akedo/

And others

3. Game Scenario Pitch Contest

Student teams of 1-3 members will create original game scenarios that deepen understanding in a fun way, with the theme of cybersecurity issues that can occur in households and society. Ten teams that passed the preliminary selection from a total of 105 entries nationwide will be matched with companies and advance to the finals after producing their works. On the day, the 10 finalist teams will hold a pitch contest at the same venue. The best work is planned to be produced and released as a web game. Please pay attention to this initiative where the next generation of students tackle the social issue of cybersecurity.

List of Finalist Teams

Team No.1 Information Science College (Information Security Department)

Team No.2 Shizuoka University, Meijo University, Chubu University

Team No.3 Waseda University (Faculty of Fundamental Engineering)

Team No.4 KCS Fukuoka Information College (Game Department) 1

Team No.5 KCS Fukuoka Information College (Game Department) 2

Team No.6 KCS Fukuoka Information College (Game Department) 3

Team No.7 Hiroshima University Graduate School (Program of Information Science, Department of Advanced Science and Technology), Hiroshima University

Team No.8 Chuo University (Faculty of Commerce)

Team No.9 Dekijima Support School

Team No.10 Tokyo Denki University (Faculty of Future Science)

FACT BOX

  • Source: PR TIMES
  • Category: Event
  • Organizations: AKEDO