Announcing 'REAL MOON Studio': A Lunar Environmental Digital Twin Reproducing 240km x 240km of the Polar Region for Mission Support

Historia has launched 'REAL MOON Studio,' a lunar digital twin developed in collaboration with JAXA. It provides high-fidelity simulations for exploration mission planning, lunar architecture visualization, and AI training data generation.
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  • 📰 Published: May 26, 2026 at 20:31
  • 🔍 Collected: May 26, 2026 at 12:01
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Historia, an Unreal Engine software development company, has announced 'REAL MOON Studio,' a lunar environment digital twin capable of recreating lunar surfaces based on observation data and scientific papers to support the planning and verification of exploration missions, developed in collaboration with JAXA.

'REAL MOON Studio' constructs lunar environments using DEM data, crater distributions, and rock distributions. It supports a wide range of mission applications, including integration with rover simulation environments, visualization of lunar building placements, and output of annotation data for AI training.

Leveraging Unreal Engine's real-time rendering, it achieves high-fidelity shading via physical-based rendering, video output reflecting real camera lens characteristics, and interactive verification of broad areas up to 240km x 240km.

It faithfully reproduces surface terrain, crater density, and rock distribution, primarily for the lunar polar region. Solar environment simulation utilizes 'MaxQ,' an Unreal Engine 5 plugin based on NASA's SPICE Toolkit.

The system integrates with external rover simulation environments such as ROS, MATLAB, and AGX Dynamics, allowing for rover motion visualization, sensor input generation, and route design support through slope visualization. It also includes the 'historia UE Annotation Tool' for AI training data output and route exploration features.

The studio will exhibit at 'SPEXA - International Space Business Exhibition' (May 27–29 at Tokyo Big Sight), where demonstrations will be available.

FAQ

REAL MOON Studioとはどのようなソフトウェアですか?

Unreal Engineを活用し、JAXAとの共同研究をもとに月面環境をデジタル空間に再現したデジタルツインツールです。

REAL MOON Studioで再現可能な範囲はどのくらいですか?

南極域を中心に240km×240kmの広域地形を再現しています。

どのような用途に活用できますか?

探査ミッションの計画・検証、ローバーシミュレーションとの連携、AI学習用アノテーション情報の出力、月面建築の配置検討などに活用可能です。

外部シミュレーション環境との連携は可能ですか?

ROS、MATLAB、AGX Dynamicsなどの外部ローバーシミュレーション環境と連携し、走行の可視化やセンサー入力生成が可能です。

REAL MOON Studioの実機確認は可能ですか?

2026年5月27日から29日に東京ビッグサイトで開催される「SPEXA -国際宇宙ビジネス展-」に出展され、デモを確認可能です。