Team Tetrapod Launches CAMPFIRE Project for "Staffer Retro: Supernatural Deduction Quest" to Strengthen Japan Expansion

Team Tetrapod announced a CAMPFIRE crowdfunding project for their supernatural deduction adventure game, "Staffer Retro: Supernatural Deduction Quest," running from May 8 to June 28, 2026. The project aims to expand voice acting coverage, enhance Japanese localization quality, and establish fan communication in Japan. The game will be available on PC (Steam®) and Nintendo Switch™, featuring approximately 30 hours of gameplay across 6 episodes, over 20 characters, and 17 professional voice actors. Early access for the voice-implemented version is planned for July 2026, with the product release in August 2026.
新製品/プロジェクト発表NQ 67/100出典:PR Times

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  • 📰 Published: April 13, 2026 at 22:00
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Team Tetrapod, developer of the supernatural deduction adventure game "Staffer Retro: Supernatural Deduction Quest," announced the launch of a CAMPFIRE project to further strengthen its expansion in Japan. The project will officially run from May 8, 2026, to June 28, 2026. The primary objectives of this crowdfunding initiative are to expand the scope of voice implementation, including sub-routes, enhance the quality of Japanese localization, and develop a system for ongoing fan communication within Japan. "Staffer Retro: Supernatural Deduction Quest" is a mystery adventure game set in a world where supernatural abilities exist. Players gather information through conversation, exploration, and deduction, combining documents and clues to uncover the truth. The story is expected to be approximately 30 hours long, spanning 6 episodes, with branching endings based on player choices and deductions. Key features include the "Re:Story" system for reconstructing incident truths and the "Retro system" for delving into alternative truths behind conclusions. The game will feature over 20 characters, with Spine animations and diverse facial expressions and poses. Approximately 17 professional voice actors are participating to enhance immersion. The CAMPFIRE project is positioned not merely for fundraising but as a strategic measure to concretely advance the game's presence in Japan. While main story voice recording is underway, the expanded volume of this title compared to previous works makes it challenging to fully voice all sub-routes and minor branches with existing budgets. Therefore, the project seeks to extend voice coverage, improve Japanese localization, and build an operational framework for continuous engagement with Japanese fans. Team Tetrapod has a history of developing deduction-genre titles such as "Staffer Case," "Staffer Reborn," and "Dice Eater." They have also engaged with Japanese users by participating in events like Tokyo Game Show, BitSummit, Tokyo Indie Game Summit, and Osaka Indie Game Summit. The decision to launch a CAMPFIRE project was also influenced by requests from Japanese fans for a local crowdfunding campaign. Rewards are expected to include Steam keys, early access to the voice-implemented version, in-game document sets, keychains, character necklaces, and thermochromic postcards, focusing on items connected to the game world and deduction experience. Stretch goals include additional Spine animation cutscenes, more expressions/poses, mini-episodes, additional story content, and full voice support, expanding the game experience based on funding levels. The project period is from May 8 to June 28, 2026, with early access to the voice-implemented version targeted for July, and reward shipping and release for August. Further details will be released on the CAMPFIRE project page.