World of Tanks: HEAT Releases Latest Video 'Foundation' Episode 3 'Points of Contact'
Wargaming has released the third episode of its 'Foundation' video series for the upcoming standalone title 'World of Tanks: HEAT'. This episode details the game's diverse maps, based on real-world locations, and introduces its four distinct combat modes: Conquest (10v10), Hardpoint (5v5), Control (5v5), and Kill Confirmed (5v5), each designed for strategic and dynamic gameplay. More details about the game are expected in the coming weeks.
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- 📰 Published: March 30, 2026 at 10:34
Wargaming, the developer behind the online games 'World of Tanks' and 'World of Warships' series, announced on Thursday, March 26, 2026, the release of the third episode in their 'Foundation' video series for 'World of Tanks: HEAT', a standalone title currently in development. This new chapter provides a more detailed look at the maps and modes that will appear in the game. It delves into how each battlefield and mode is designed to create thrilling, unpredictable matches and intensely dynamic combat.
[Click Here for 'Points of Contact' Episode 3 Video]
■ Diverse Battlefields Built on Real-World Locations
The maps in 'World of Tanks: HEAT' are constructed based on real-world locations, featuring a variety of environments and visual styles. While each battlefield has a distinct look and feel, they are designed to function seamlessly across all four game modes, accommodating various playstyles.
■ Four Battle Modes with Different Strategies
There are four competitive combat modes, each requiring players to adapt their strategies. All modes support respawns, encouraging aggressive play and experimentation. Below are the characteristics of each mode:
Conquest (10v10)
* This mode, more than the others, places a high importance on map knowledge.
* Players can gain victory points by capturing bases and widen their lead by maintaining multiple captured bases.
* Dynamic events such as bombing runs and destruction challenges are prepared to significantly change the tide of battle.
Hardpoint (5v5)
* A mode where control points called 'Hardpoints' appear on the map, leading to constant skirmishes.
* Similar to 'Conquest', base capture is important. As the control points change locations one after another, rapid adaptation is essential.
* Prioritizing defense when capturing a Hardpoint is crucial.
Control (5v5)
* A highly competitive mode that demands strategic thinking and coordination.
* Players battle over a single 'Control Zone' to reach 100% progress for victory.
* If enemies remain within the Control Zone, progress will stall at 99%, eventually leading to overtime, which provides a chance for a comeback for the losing side.
* Mastering the use of abilities is key, as a single judgment can dramatically alter the flow of battle.
Kill Confirmed (5v5)
* A mode that unfolds with intense, aggressive combat at close range, requiring quick on-the-spot decision-making.
* Simply defeating enemies is not enough to score; players must recover tokens dropped by defeated opponents.
* Recovering tokens dropped by teammates can prevent the enemy team from scoring.
* Power-up items appear on the map, making it important to secure them before opponents do.
The 'World of Tanks: HEAT' development team will continue to make minor adjustments to existing modes as the game evolves, and will sequentially introduce new modes. Furthermore, additional details and the latest information regarding this title are scheduled to be released over the next few weeks.
[Click here to Wishlist 'World of Tanks: HEAT']
Steam: https://store.steampowered.com/app/2100280
PlayStation Store: https://store.playstation.com/concept/10011450
Xbox Store: https://www.microsoft.com/store/productid/9n11jm7f5cxk
For details, please visit the official 'World of Tanks: HEAT' website.
[Game Overview]
Title: 'World of Tanks: HEAT'
Genre: Tank Hero Shooter
Supported Platforms: PC, PlayStation®5, Xbox Series X|S, Steam Deck
Release Date: To be determined
Price: Free-to-play (with some paid items)
Official 'World of Tanks: HEAT' Website: https://wotheat.com
■About 'World of Tanks: HEAT'
'World of Tanks: HEAT' is a cross-platform, free-to-play tactical vehicle shooter. Players enhance heroes...
[Click Here for 'Points of Contact' Episode 3 Video]
■ Diverse Battlefields Built on Real-World Locations
The maps in 'World of Tanks: HEAT' are constructed based on real-world locations, featuring a variety of environments and visual styles. While each battlefield has a distinct look and feel, they are designed to function seamlessly across all four game modes, accommodating various playstyles.
■ Four Battle Modes with Different Strategies
There are four competitive combat modes, each requiring players to adapt their strategies. All modes support respawns, encouraging aggressive play and experimentation. Below are the characteristics of each mode:
Conquest (10v10)
* This mode, more than the others, places a high importance on map knowledge.
* Players can gain victory points by capturing bases and widen their lead by maintaining multiple captured bases.
* Dynamic events such as bombing runs and destruction challenges are prepared to significantly change the tide of battle.
Hardpoint (5v5)
* A mode where control points called 'Hardpoints' appear on the map, leading to constant skirmishes.
* Similar to 'Conquest', base capture is important. As the control points change locations one after another, rapid adaptation is essential.
* Prioritizing defense when capturing a Hardpoint is crucial.
Control (5v5)
* A highly competitive mode that demands strategic thinking and coordination.
* Players battle over a single 'Control Zone' to reach 100% progress for victory.
* If enemies remain within the Control Zone, progress will stall at 99%, eventually leading to overtime, which provides a chance for a comeback for the losing side.
* Mastering the use of abilities is key, as a single judgment can dramatically alter the flow of battle.
Kill Confirmed (5v5)
* A mode that unfolds with intense, aggressive combat at close range, requiring quick on-the-spot decision-making.
* Simply defeating enemies is not enough to score; players must recover tokens dropped by defeated opponents.
* Recovering tokens dropped by teammates can prevent the enemy team from scoring.
* Power-up items appear on the map, making it important to secure them before opponents do.
The 'World of Tanks: HEAT' development team will continue to make minor adjustments to existing modes as the game evolves, and will sequentially introduce new modes. Furthermore, additional details and the latest information regarding this title are scheduled to be released over the next few weeks.
[Click here to Wishlist 'World of Tanks: HEAT']
Steam: https://store.steampowered.com/app/2100280
PlayStation Store: https://store.playstation.com/concept/10011450
Xbox Store: https://www.microsoft.com/store/productid/9n11jm7f5cxk
For details, please visit the official 'World of Tanks: HEAT' website.
[Game Overview]
Title: 'World of Tanks: HEAT'
Genre: Tank Hero Shooter
Supported Platforms: PC, PlayStation®5, Xbox Series X|S, Steam Deck
Release Date: To be determined
Price: Free-to-play (with some paid items)
Official 'World of Tanks: HEAT' Website: https://wotheat.com
■About 'World of Tanks: HEAT'
'World of Tanks: HEAT' is a cross-platform, free-to-play tactical vehicle shooter. Players enhance heroes...