eSOL Officially Launches 'eXRP™', a Real-time 3D Engine for Industry

eSOL has officially launched 'eXRP™', a real-time 3D engine optimized for industrial fields such as digital twins and HMI, based on the OSS game engine 'Godot'.
新製品NQ 80/100出典:PR Times

📋 Article Processing Timeline

  • 📰 Published: April 2, 2026 at 00:30
  • 🔍 Collected: April 1, 2026 at 16:47
  • 🤖 AI Analyzed: April 22, 2026 at 00:12 (487h 25m after Collected)
eSOL Co., Ltd. (Headquarters: Nakano-ku, Tokyo; President, CEO & CTO: Masaki Gondo; hereinafter "eSOL") will officially begin offering "eXRP™" (eXRP), a real-time 3D engine enhanced for industrial use based on the open-source game engine "Godot", on April 1, 2026 (Wednesday).

eXRP is a real-time 3D engine that strongly supports the development of visualization systems [*3] such as 3D simulations (digital twins [*1], etc.) and HMIs (Human Machine Interfaces [*2]) in industrial fields like mobility, robotics, and manufacturing.

General simulation software and other CAE (Computer-Aided Engineering) tools are often said to have high barriers to entry due to their high cost and complexity [*4]. However, eXRP offers an intuitive and efficient UI/UX based on the open-source game engine "Godot", and allows for consistent development through a development foundation that includes both a runtime and an editor. This enables significant reductions in development cost, time, and effort compared to traditional CAE tools.

The market for visualization systems is expected to see high growth. In particular, the market size for digital twins is projected to grow at an extremely high Compound Annual Growth Rate (CAGR) of over 30% to 40% by 2030.

■ Visualization System Market Size Forecast by Field
[Table]
Field | 2024-2025 (Current) | 2030 (Forecast) | CAGR | Growth Trend
Digital Twins | Approx. $21-35 billion | Approx. $150-180 billion | 30% - 48% | ...