Digital Platformer to Exhibit at SusHi Tech Tokyo 2026
Digital Platformer Inc. will exhibit at 'SusHi Tech Tokyo 2026,' starting April 27, 2026. They will showcase a next-generation digital trading card experience compatible with Web2/Web3, aiming to create new value.
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- 📰 Published: April 7, 2026 at 01:00
- 🔍 Collected: April 6, 2026 at 16:30
- 🤖 AI Analyzed: April 21, 2026 at 00:25 (343h 55m after Collected)
Digital Platformer Inc. (Headquarters: Tokyo, hereinafter referred to as 'our company') is pleased to announce that we will be exhibiting at the StartUp booth at 'SusHi Tech Tokyo 2026,' Asia's largest global innovation conference, to be held at Tokyo Big Sight from Monday, April 27 to Wednesday, April 29 (public holiday), 2026.
■ About SusHi Tech Tokyo 2026
SusHi Tech Tokyo (Sustainable High City Tech Tokyo) is an international conference that brings together diverse players from around the world, including startups, investors, large corporations, and universities, with a focus on cutting-edge technology and innovation, aiming to realize sustainable cities.
Set in Tokyo, it promotes the creation of new value that leads to solving social issues through interaction and co-creation.
■ SusHi Tech Tokyo Event Overview
Name: SusHi Tech Tokyo 2026
Dates:
Monday, April 27 - Tuesday, April 28, 2026: Business Days
Wednesday, April 29, 2026 (public holiday): Public Day
Venue: Tokyo Big Sight, West Halls 1, 2, 3, 4, etc. (3-11-1 Ariake, Koto-ku, Tokyo)
Organizer: SusHi Tech Tokyo 2026 Executive Committee
Official Website: https://sushitech-startup.metro.tokyo.lg.jp/
*Business days require a ticket, while the public day is free admission.
■ About the Digital Platformer Exhibit
At this exhibition, in the StartUp area, we will introduce a next-generation digital trading card experience compatible with both Web2 and Web3 environments.
This solution is an experiential platform that digitally reconstructs the fun of traditional trading cards.
Users can open card packs on their smartphones and own various types of digital cards as a collection.
There are multiple grades of card packs, each designed with different card compositions and appearance rates, creating a different collection experience for each user.
It provides not just a simple card collection, but a continuous experiential value of 'opening,' 'collecting,' and 'expanding.'