IP Co-creation Service for Writers and Editors 'Story Scramble' Launches. 11 Companies Including Futabasha Participate in Phase 1, Recruitment for Phase 2 Begins
Crowdgate Inc. launched 'Story Scramble', an IP co-creation platform connecting publishers and writers, on April 1st, and started recruiting companies for the second phase.
📋 Article Processing Timeline
- 📰 Published: April 1, 2026 at 19:10
- 🔍 Collected: April 1, 2026 at 16:47
- 🤖 AI Analyzed: April 21, 2026 at 07:19 (470h 31m after Collected)
Crowdgate Inc. (Location: Taito-ku, Tokyo; CEO: Koji Tomoda) will release the new service "Story Scramble" on April 1st.
Along with the release, in addition to the 11 companies participating in the first phase (April 1, 2026 - September 30, 2026), we are recruiting participating companies for the second phase.
## ■ What is the new service "Story Scramble"?
It is a "multi-company participatory community platform for writers" produced by the "Net Novel Award" team, which operates one of Japan's largest light novel contests. We will provide a place for work creation with a new business model that directly connects "publisher needs" with "writer development."
### [1] A service that integrates "learning" with "commercialization of works"
Publishers acting as official sponsors (official sponsor companies) will transmit market needs and commercialization points to writers. They will share their know-how on creating works.
We aim to be a platform that simultaneously solves the needs of companies looking for works in specific genres and the concerns of writers who say, "I don't know what kind of works the market or editors want," walking closely alongside both parties.
### [2] Maximizing commercialization chances through multi-company participation
This service leverages the "ability to collaborate with publishing-related companies," something only the Net Novel Award management team can achieve.
In addition to the official sponsor companies providing know-how, multiple companies are participating as support companies. A unique strength of this service is its ability to offer broad commercialization opportunities, such as providing works that were not selected by official sponsor companies with a chance to be reconsidered.
### [3] High degree of freedom in genre setting
The official sponsor companies dictate what kind of works will be created. With a primary focus on commercialization through comic originals and novels, we aim to be a platform that flexibly responds to a wide range of corporate requests, including game scenarios and voice scripts.
### [4] Multiple challenge opportunities available
Furthermore, unlike contests and public calls that select pass or fail, we provide an environment where writers can receive "feedback" and an environment where they can challenge multiple times with the same work or different works, thereby promoting the refinement of their creations.
## ■ Background of launching this service
### [1] A platform where even niche works can be discovered
Currently, on novel posting sites, works outside of trending genres are difficult to catch the eyes of readers and editors, even if they are of high quality. In "Story Scramble," publishers transmit their needs, and writers begin writing in a way that responds to those needs, solving the issue of "I can't find it" or "I can't get discovered."
Along with the release, in addition to the 11 companies participating in the first phase (April 1, 2026 - September 30, 2026), we are recruiting participating companies for the second phase.
## ■ What is the new service "Story Scramble"?
It is a "multi-company participatory community platform for writers" produced by the "Net Novel Award" team, which operates one of Japan's largest light novel contests. We will provide a place for work creation with a new business model that directly connects "publisher needs" with "writer development."
### [1] A service that integrates "learning" with "commercialization of works"
Publishers acting as official sponsors (official sponsor companies) will transmit market needs and commercialization points to writers. They will share their know-how on creating works.
We aim to be a platform that simultaneously solves the needs of companies looking for works in specific genres and the concerns of writers who say, "I don't know what kind of works the market or editors want," walking closely alongside both parties.
### [2] Maximizing commercialization chances through multi-company participation
This service leverages the "ability to collaborate with publishing-related companies," something only the Net Novel Award management team can achieve.
In addition to the official sponsor companies providing know-how, multiple companies are participating as support companies. A unique strength of this service is its ability to offer broad commercialization opportunities, such as providing works that were not selected by official sponsor companies with a chance to be reconsidered.
### [3] High degree of freedom in genre setting
The official sponsor companies dictate what kind of works will be created. With a primary focus on commercialization through comic originals and novels, we aim to be a platform that flexibly responds to a wide range of corporate requests, including game scenarios and voice scripts.
### [4] Multiple challenge opportunities available
Furthermore, unlike contests and public calls that select pass or fail, we provide an environment where writers can receive "feedback" and an environment where they can challenge multiple times with the same work or different works, thereby promoting the refinement of their creations.
## ■ Background of launching this service
### [1] A platform where even niche works can be discovered
Currently, on novel posting sites, works outside of trending genres are difficult to catch the eyes of readers and editors, even if they are of high quality. In "Story Scramble," publishers transmit their needs, and writers begin writing in a way that responds to those needs, solving the issue of "I can't find it" or "I can't get discovered."