[For Creators] How to Create Apps That Continue to Be Chosen? Free Online Event on April 23 (Thursday): 'Winning Strategy Design Discussed by Producers × Marketers'
Creek & River Co.'s 'Game meets' community will host a free online event on April 23, 2026, titled 'Winning Strategy Design Discussed by Producers × Marketers.' Aimed at game producers, directors, and marketing personnel, it will explain the forefront of app marketing optimization to help create apps that continue to be chosen.
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- 📰 Published: April 11, 2026 at 05:00
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Creek & River Co. (C&R Co.), through its creative co-creation community 'Game meets,' will host a free online event on Thursday, April 23, 2026, for aspiring game producers and game directors. The event is titled "[Game meets] #49 ― Winning Strategy Design Discussed by Producers × Marketers ― The Forefront of 'App Marketing Optimization' for Apps That Continue to Be Chosen."
'Game meets,' organized by C&R Co., is a community that provides optimal learning and networking opportunities for everyone involved in the game industry, fostering the creation and co-creation of creativity and business. It has hosted numerous seminars and events to date, which have been well-received.
In today's mature and highly competitive app and game market, it is becoming increasingly difficult for products to continue to be chosen by users based solely on their quality. It is now more important than ever to connect product value design with marketing optimization and elevate it into a form that reaches users. At this event, Mr. Yamashiro, Producer of the Game Business Division, and Ms. Mikaku, Chief Business Planner / Marketer of the Business Development Division, both from Mynet Inc., will be welcomed to explain the winning strategy design for realizing 'apps that continue to be chosen,' from both product and marketing perspectives. Those interested are encouraged to participate.
## [Game meets] #49
Winning Strategy Design Discussed by Producers × Marketers ― The Forefront of 'App Marketing Optimization' for Apps That Continue to Be Chosen
■ Date and Time
Thursday, April 23, 2026, 19:30 - 21:00
■ Location
Online (Zoom)
■ Speakers
Mr. Kyohta Yamashiro
Mynet Inc.
Manager, Game Business Division, Solutions Department
Ms. Nao Mikaku
Mynet Inc.
Chief Business Planner / Marketer, Business Development Division
■ Target Audience
・Game / App Producers and Directors
・Marketing / Growth Managers
・Those facing challenges in improving ASO and ad operations
・Those wishing to strengthen collaboration between product and marketing
・Those involved in new business / app development
・Those wishing to structurally understand the 'mechanism for being continuously chosen'
■ Participation Fee
Free
■ Capacity
100 people
▼ Click here for details and application
https://gamemeets-cr.com/event/event-405/
'Game meets,' organized by C&R Co., is a community that provides optimal learning and networking opportunities for everyone involved in the game industry, fostering the creation and co-creation of creativity and business. It has hosted numerous seminars and events to date, which have been well-received.
In today's mature and highly competitive app and game market, it is becoming increasingly difficult for products to continue to be chosen by users based solely on their quality. It is now more important than ever to connect product value design with marketing optimization and elevate it into a form that reaches users. At this event, Mr. Yamashiro, Producer of the Game Business Division, and Ms. Mikaku, Chief Business Planner / Marketer of the Business Development Division, both from Mynet Inc., will be welcomed to explain the winning strategy design for realizing 'apps that continue to be chosen,' from both product and marketing perspectives. Those interested are encouraged to participate.
## [Game meets] #49
Winning Strategy Design Discussed by Producers × Marketers ― The Forefront of 'App Marketing Optimization' for Apps That Continue to Be Chosen
■ Date and Time
Thursday, April 23, 2026, 19:30 - 21:00
■ Location
Online (Zoom)
■ Speakers
Mr. Kyohta Yamashiro
Mynet Inc.
Manager, Game Business Division, Solutions Department
Ms. Nao Mikaku
Mynet Inc.
Chief Business Planner / Marketer, Business Development Division
■ Target Audience
・Game / App Producers and Directors
・Marketing / Growth Managers
・Those facing challenges in improving ASO and ad operations
・Those wishing to strengthen collaboration between product and marketing
・Those involved in new business / app development
・Those wishing to structurally understand the 'mechanism for being continuously chosen'
■ Participation Fee
Free
■ Capacity
100 people
▼ Click here for details and application
https://gamemeets-cr.com/event/event-405/