CREEK & RIVER Co., Ltd. (C&R) will hold a free online seminar titled "Assembly Language Primer Learned from the 8-Bit Era: The Mechanics of Retro Game Development Starting from the Basics" on Thursday, April 23, for those interested in retro game development.
While high-quality games are widely enjoyed today, the opportunity to play retro games on modern consoles is also increasing. Nostalgic games played during childhood. Many who have become creators and engineers might desire to develop those retro games themselves.
For such individuals, C&R is hosting a seminar explaining Assembly language, which was commonly used in retro games.
Using representative game consoles from the 1980s as teaching materials, this seminar will gently explain the basic structure of how games operate, including CPU, registers, memory maps, sprites, and input processing. Focusing on "simple but logical movement creation" seen in sports games of that era, participants will also tackle practical work through mini-programming. If you are interested, please join us.
<What you will learn> - Why Assembly now? - Assembly basics - Mechanics of retro game consoles - Trying to make a simple Assembly program
<Recommended for!> - Those interested in Assembly - Those who want to touch upon the technical background of retro games - Engineers who want to relearn low-level concepts in the new fiscal year - Creators who want to understand the "roots" of game development
Assembly Language Primer Learned from the 8-Bit Era: The Mechanics of Retro Game Development Starting from the Basics
Date and Time April 23 (Thu) 19:00 - 21:00
Location Online event
Speaker
Programmer Mr. Tomoshige Hashishita Triggered by winning an award at the 1st Enix Game Program Contest held in 1982, he transitioned into the game industry in 1983 and is a veteran who has been active on the front lines for 41 years.
FACT BOX
- Source: PR TIMES
- Category: Event