Jin Ohno, Representative of Branding Agency crack, Gives Presentation at GUGA, a Leading Generative AI Platform in Japan
On May 20, 2026, Jin Ohno, representative of branding agency crack Inc., delivered a lecture at the Japan Generative AI Utilization Promotion Association (GUGA). He presented a method to enhance competitive advantage by implementing corporate tacit knowledge into AI agents. The company will now launch full-scale AI development consulting services.
📋 Article Processing Timeline
- 📰 Published: May 23, 2026 at 01:28
- 🔍 Collected: May 22, 2026 at 17:01
- 🤖 AI Analyzed: May 22, 2026 at 17:08 (6 min after Collected)
On Tuesday, May 20, 2026, Jin Ohno, representative of crack Inc. (Headquarters: Chuo-ku, Tokyo), a branding agency that expresses corporate uniqueness and philosophy through art and music, delivered a lecture at the Japan Generative AI Utilization Promotion Association (GUGA).
In an unusual lecture for the authoritative organization GUGA, which leads the social implementation of AI in Japan, the head of a 'branding agency'—not an AI company—spoke about the 'challenges' in the social implementation of AI agents, receiving a significant response from the audience.
■ A completely different industry: Where do they intersect?
crack Inc. is a branding agency with the goal of 'having zero employees who cannot boast about their own company.' They express corporate mission, vision, and values through art, music, and uniform design, rather than just words. By collaborating with nearly 200 artists domestically and internationally, they have visualized the 'unconscious value' held by companies.
On the other hand, GUGA (Chaired by Satoshi Iibata) is an authoritative organization engaged in activities with the mission of 'implementing generative AI into society,' with prominent experts such as former Microsoft executive Madoka Sawa serving as directors.
The generative AI-related qualification 'Generative AI Passport,' hosted by GUGA, saw over 44,000 annual examinees in 2025, and a record-breaking 28,415 people took the exam in February 2026, leading the construction of Japan's AI infrastructure.
■ Pointing out AI's 'weakness'
In this lecture, Ohno dared to talk about 'human sensibility.'
Humans have various emotions, and the 'unique know-how' possessed by top-performing personnel and veteran employees is strongly reflected by this sensibility.
However, in most companies, such know-how is not codified, leading to the problem where it cannot be learned by AI just by reading documents. In other words, 'codifying know-how for AI to learn' is extremely difficult and can be called a 'weakness' of AI. Naturally, this has become a 'challenge' for developers.
However, major overseas research institutions, including the University of California, have also suggested that 'this uncodified knowledge and know-how will determine the AI competitiveness of companies in the future.'
■ Why did the organization leading AI social implementation invite a 'branding agency' head to speak?
As mentioned above, crack has visualized 'corporate appeal that even employees were unaware of' and 'the uncodified judgment criteria held by top performers' through our branding business.
In this lecture, we explained the approach of applying the 'value visualization' technology cultivated in the branding field to the design of AI skill agents. We presented a 'future vision' of implementing the unique knowledge and judgment criteria held by companies as 'skills' that AI agents can reproduce.
This was realized due to the shared recognition of both parties that the technology to implement 'uncodified unique value' and 'human-like judgment criteria' held by companies will be the next generation's competitive advantage.
On the stage of GUGA, where AI experts and advanced companies gather, this lecture, which provided a new perspective on the fusion of branding and AI agents, was a great success, drawing so much interest that the Q&A session continued well past the scheduled time.
■ crack begins 'AI development consulting services'
We have begun consulting services applying the branding know-how possessed by crack (Jin Ohno) to AI development.
In an unusual lecture for the authoritative organization GUGA, which leads the social implementation of AI in Japan, the head of a 'branding agency'—not an AI company—spoke about the 'challenges' in the social implementation of AI agents, receiving a significant response from the audience.
■ A completely different industry: Where do they intersect?
crack Inc. is a branding agency with the goal of 'having zero employees who cannot boast about their own company.' They express corporate mission, vision, and values through art, music, and uniform design, rather than just words. By collaborating with nearly 200 artists domestically and internationally, they have visualized the 'unconscious value' held by companies.
On the other hand, GUGA (Chaired by Satoshi Iibata) is an authoritative organization engaged in activities with the mission of 'implementing generative AI into society,' with prominent experts such as former Microsoft executive Madoka Sawa serving as directors.
The generative AI-related qualification 'Generative AI Passport,' hosted by GUGA, saw over 44,000 annual examinees in 2025, and a record-breaking 28,415 people took the exam in February 2026, leading the construction of Japan's AI infrastructure.
■ Pointing out AI's 'weakness'
In this lecture, Ohno dared to talk about 'human sensibility.'
Humans have various emotions, and the 'unique know-how' possessed by top-performing personnel and veteran employees is strongly reflected by this sensibility.
However, in most companies, such know-how is not codified, leading to the problem where it cannot be learned by AI just by reading documents. In other words, 'codifying know-how for AI to learn' is extremely difficult and can be called a 'weakness' of AI. Naturally, this has become a 'challenge' for developers.
However, major overseas research institutions, including the University of California, have also suggested that 'this uncodified knowledge and know-how will determine the AI competitiveness of companies in the future.'
■ Why did the organization leading AI social implementation invite a 'branding agency' head to speak?
As mentioned above, crack has visualized 'corporate appeal that even employees were unaware of' and 'the uncodified judgment criteria held by top performers' through our branding business.
In this lecture, we explained the approach of applying the 'value visualization' technology cultivated in the branding field to the design of AI skill agents. We presented a 'future vision' of implementing the unique knowledge and judgment criteria held by companies as 'skills' that AI agents can reproduce.
This was realized due to the shared recognition of both parties that the technology to implement 'uncodified unique value' and 'human-like judgment criteria' held by companies will be the next generation's competitive advantage.
On the stage of GUGA, where AI experts and advanced companies gather, this lecture, which provided a new perspective on the fusion of branding and AI agents, was a great success, drawing so much interest that the Q&A session continued well past the scheduled time.
■ crack begins 'AI development consulting services'
We have begun consulting services applying the branding know-how possessed by crack (Jin Ohno) to AI development.
FAQ
crack株式会社がGUGAで講演した目的は何ですか?
ブランディングで培った「価値の可視化」技術をAIエージェントの設計に応用し、企業が持つ言語化できない独自の強みをAIに実装する未来像を提示するためです。
AI開発において大野陣氏が指摘した課題は何ですか?
トップ人材が持つ独自のノウハウが明文化されていないため、資料を読み込ませるだけの学習ではAIへの実装が困難であるという点を「AIの弱点」として指摘しました。
crack株式会社が開始した新しい事業は何ですか?
ブランディング事業を通じて培ったノウハウをAI開発に応用する「AI開発コンサルティング業務」を開始しました。
一般社団法人生成AI活用普及協会(GUGA)とはどのような団体ですか?
生成AIの社会実装をミッションに掲げる団体で、国内最大級の生成AI資格「生成AIパスポート」の運営など、日本のAIインフラ構築を牽引しています。
ブランディングとAI開発はどのように関連しますか?
企業の言語化できない価値や人間らしい判断基準を可視化し、それをAIが再現可能なスキルとして実装することで、次世代の競争優位性を作り出すという関係性があります。