Tides of Annihilation Details Technical Collaboration with Unreal Engine and NVIDIA; Global Offline Playtest Set for Summer 2026

Eclipse Glow Games has released technical insights into its collaboration with UE5 and NVIDIA for 'Tides of Annihilation,' alongside the announcement of the first global offline playtest scheduled for this summer.
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  • 📰 Published: May 28, 2026 at 08:00
  • 🔍 Collected: May 27, 2026 at 23:30
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CHENGDU, China – May 27, 2026 – Eclipse Glow Games today released a technical showcase video for its upcoming single-player action-adventure title, 'Tides of Annihilation,' highlighting development achievements in collaboration with Unreal Engine and NVIDIA.

The showcase details engine-level optimizations utilizing Unreal Engine, advanced graphics technology, and preparations for next-generation hardware. Previously featured in Sony’s 'State of Play' and Microsoft’s 'Xbox Partner Preview,' the title continues to demonstrate the technical capabilities of China-based console development.

Furthermore, the studio confirmed that the first offline playtest for 'Tides of Annihilation' will take place in Summer 2026. Applications for global players are expected to open shortly.

■ Strategic Technical Collaboration with Unreal Engine and NVIDIA

Producer Fu Kun noted that the development team is working closely with Epic Games and hardware manufacturers to balance visual fidelity with performance optimization. The goal is to provide a stable, high-quality experience across various hardware configurations.

Performance Optimization via Unreal Engine:
Liu Wei, Technical Director at Epic Games China, stated that both teams are continuously analyzing CPU and GPU bottlenecks. By refining animation processing, game logic, and map design, the team aims to reduce computational costs while enhancing overall stage performance.

Nanite Pipeline for 'Giant Knights' Bosses:
Technical Art Lead Yuan Kai explained that a dedicated pipeline based on Nanite was built specifically for the 'Giant Knights' bosses. This includes automated collision simplification and integrated processing to manage drawing loads and shadow control. Custom extensions to the UE5 engine were also implemented to maintain model precision during high-intensity combat.

NVIDIA Path Tracing and Driver Optimization:
In addition to DLSS and Path Tracing support, NVIDIA has conducted detailed performance analyses for the title. Both parties are collaborating on driver-level optimizations to ensure smooth gameplay across diverse PC environments.

■ First Global Offline Playtest Announced

The technical showcase concluded with Producer Fu Kun announcing the first offline playtest for Summer 2026. This event will offer the first opportunity for the public to experience 'Tides of Annihilation' on actual hardware. Details regarding schedules, locations, and registration will be released via official social media channels.

■ Game Overview

'Tides of Annihilation' is an action-adventure game set in a distorted, otherworldly London. It features a blend of exploration, combat alongside allied knights, and a narrative where reality and fantasy intersect. Players will uncover the mysteries of a collapsing city while facing extra-dimensional threats.

Planned Platforms:
Steam, PlayStation, Xbox, Epic Games Store

Official Store Pages:
Steam: https://store.steampowered.com/app/3292470/
PlayStation Store: https://store.playstation.com/ja-jp/concept/10011825

■ About Eclipse Glow Games

Based in Chengdu, China, Eclipse Glow Games is a studio specialized in AAA PC and console action titles. Comprising veterans with extensive experience in high-speed action systems and level design, the studio aims to create world-class fantasy experiences with a focus on immersion and quality.

FAQ

When is the first offline playtest scheduled?

The event is scheduled for Summer 2026, with applications opening soon.

What specific NVIDIA technologies are supported?

The game supports DLSS and Path Tracing, with ongoing driver-level optimizations.

Which platforms will the game be available on?

It is planned for Steam, PlayStation, Xbox, and the Epic Games Store.