Hololive Derivative Game Brand "holo Indie" Resumes Applications from May 1st, Transitions to Three Seasonal Application Periods Per Year
CCMC announced that its Hololive derivative game brand "holo Indie" resumed accepting new applications from May 1, 2026, and is transitioning to a seasonal system with three application periods per year. This aims to provide more thorough reviews and feedback to creators.
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- 📰 Published: May 1, 2026 at 23:00
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CCMC Corporation announced that "holo Indie," the Hololive Production derivative game brand it operates, has resumed accepting applications for new works from Friday, May 1, 2026. This follows a temporary suspension due to a review of the game screening system. Simultaneously, the company announced the transition of its application reception system to a seasonal format, with three periods per year.
■ About holo Indie's New Application System
Due to the review of the screening system, holo Indie had suspended applications for new works since February 26, 2026. Applications have now resumed today, May 1st.
Previously, applications were accepted year-round. However, under the new system, a seasonal approach will be adopted, with three application periods per year—in January, May, and September—each lasting approximately one month.
In addition to these periods, applications may also be accepted on-site at events where holo Indie participates, so please take advantage of these opportunities.
Please refer to the holo Indie entry page on the CCMC official website for details regarding applications.
Application Period: Friday, May 1, 2026 – Sunday, May 31, 2026 (Japan time)
holo Indie Entry Page: https://ccmc-corp.com/entry/
■ Upon Resumption of Applications
"holo Indie" aims to co-create new forms of play and community with the fans and creators who support Hololive Production.
Many creators have submitted their works to date, and the operating team has strongly felt the breadth and potential of Hololive Production's derivative games.
With the resumption of applications, the application system has been transitioned to a seasonal format with three periods per year to more carefully engage with each work submitted by creators and to enhance the quality of screening and feedback.
Under the new application system, we will continuously support the creative activities of creators and expand opportunities to deliver a wide variety of derivative games to more fans.
We sincerely look forward to passionate submissions of Hololive Production derivative games from creators. We appreciate your continued support for Hololive Production and "holo Indie."
■ About "holo Indie"
"holo Indie" is a general term for a game brand for derivative games created using a game creator support program, with the aim of co-creating with Hololive Production fans and creators worldwide. Through "holo Indie," we aim to provide a return ecosystem to continuously support the activities of derivative game creators and create opportunities to deliver a wide variety of derivative games to more fans.
For more details on this game brand, please also refer to the "Derivative Work Guidelines" published by Cover Corporation.
Derivative Work Guidelines: https://hololivepro.com/terms/
■ About CCMC Corporation
CCMC Corporation, as a 100% subsidiary of Cover Corporation, is involved in various developments such as game production support and game publishing, helping to promote the growth of "Hololive Production" and VTuber culture worldwide, and undertaking unique business developments.
・Location: Minato-ku, Tokyo
・Corporate Website: https://ccmc-corp.com
・Established: October 10, 2023
■ About holo Indie's New Application System
Due to the review of the screening system, holo Indie had suspended applications for new works since February 26, 2026. Applications have now resumed today, May 1st.
Previously, applications were accepted year-round. However, under the new system, a seasonal approach will be adopted, with three application periods per year—in January, May, and September—each lasting approximately one month.
In addition to these periods, applications may also be accepted on-site at events where holo Indie participates, so please take advantage of these opportunities.
Please refer to the holo Indie entry page on the CCMC official website for details regarding applications.
Application Period: Friday, May 1, 2026 – Sunday, May 31, 2026 (Japan time)
holo Indie Entry Page: https://ccmc-corp.com/entry/
■ Upon Resumption of Applications
"holo Indie" aims to co-create new forms of play and community with the fans and creators who support Hololive Production.
Many creators have submitted their works to date, and the operating team has strongly felt the breadth and potential of Hololive Production's derivative games.
With the resumption of applications, the application system has been transitioned to a seasonal format with three periods per year to more carefully engage with each work submitted by creators and to enhance the quality of screening and feedback.
Under the new application system, we will continuously support the creative activities of creators and expand opportunities to deliver a wide variety of derivative games to more fans.
We sincerely look forward to passionate submissions of Hololive Production derivative games from creators. We appreciate your continued support for Hololive Production and "holo Indie."
■ About "holo Indie"
"holo Indie" is a general term for a game brand for derivative games created using a game creator support program, with the aim of co-creating with Hololive Production fans and creators worldwide. Through "holo Indie," we aim to provide a return ecosystem to continuously support the activities of derivative game creators and create opportunities to deliver a wide variety of derivative games to more fans.
For more details on this game brand, please also refer to the "Derivative Work Guidelines" published by Cover Corporation.
Derivative Work Guidelines: https://hololivepro.com/terms/
■ About CCMC Corporation
CCMC Corporation, as a 100% subsidiary of Cover Corporation, is involved in various developments such as game production support and game publishing, helping to promote the growth of "Hololive Production" and VTuber culture worldwide, and undertaking unique business developments.
・Location: Minato-ku, Tokyo
・Corporate Website: https://ccmc-corp.com
・Established: October 10, 2023