Born Digital to Host "Unity Industry Meetup Tokyo" on June 26
Born Digital will host "Unity Industry Meetup Tokyo" on June 26, focusing on Unity applications in industrial sectors such as manufacturing, construction, XR, and digital twins. The event will feature practical case studies and workflows from industry experts.
📋 Article Processing Timeline
- 📰 Published: May 26, 2026 at 16:00
- 🔍 Collected: May 26, 2026 at 07:01
- 🤖 AI Analyzed: May 26, 2026 at 07:02 (1 min after Collected)
Born Digital, Inc. will host an event titled "Unity Industry Meetup Tokyo" on Friday, June 26, 2026, focused on the use of Unity in industrial fields.
Introducing practical examples of real-time 3D development in sectors like manufacturing, construction, XR, and digital twins.
In recent years, the use of real-time 3D technology has rapidly expanded in industrial areas such as manufacturing, architecture, XR, and digital twins. Unity is attracting attention as a development foundation with strengths in multi-platform deployment, real-time performance, and interactive expression.
This event will invite companies and developers actively working on industrial projects using Unity to share development case studies, workflows, and insights gained from the field. It is recommended for those already using Unity, as well as engineers, technical artists, XR developers, DX promoters, and those involved in spatial design who are considering introducing it into industrial domains.
A networking session is planned after the presentations, providing an opportunity for speakers and participants to directly interact and share information and challenges.
The lecture portion of the event will also be streamed online for those unable to attend in person.
Timetable:
- 15:00-15:10 Opening Remarks | Unity
- 15:10-15:40 Introduction to Niantic Spatial's 3D Reconstruction and VPS | Niantic Spatial
- 15:50-16:20 Automation and Optimization of UXML Implementation using AI | HoloLab
- 16:50-17:20 Multi-device Spatial Sharing Platform Built with Unity | Sloth Networks
- 17:30-18:00 Creating Communicating Bodies: AI Avatar/Physical AI Motion Generation with Unity | AVITA
- 18:10-18:15 Announcements from Born Digital
- 18:15-20:00 Networking Session
Event Overview:
Date: Friday, June 26, 2026, 15:00 - 20:00
Method: Offline (online streaming available)
Venue: Born Digital, Inc. Seminar Room
Capacity: 50 people (lottery system)
Deadline: Wednesday, June 17, 2026
Cost: Free (pre-registration required)
Organizer: Born Digital, Inc.
Co-organizers: Unity Technologies Japan, HoloLab, Inc.
Introducing practical examples of real-time 3D development in sectors like manufacturing, construction, XR, and digital twins.
In recent years, the use of real-time 3D technology has rapidly expanded in industrial areas such as manufacturing, architecture, XR, and digital twins. Unity is attracting attention as a development foundation with strengths in multi-platform deployment, real-time performance, and interactive expression.
This event will invite companies and developers actively working on industrial projects using Unity to share development case studies, workflows, and insights gained from the field. It is recommended for those already using Unity, as well as engineers, technical artists, XR developers, DX promoters, and those involved in spatial design who are considering introducing it into industrial domains.
A networking session is planned after the presentations, providing an opportunity for speakers and participants to directly interact and share information and challenges.
The lecture portion of the event will also be streamed online for those unable to attend in person.
Timetable:
- 15:00-15:10 Opening Remarks | Unity
- 15:10-15:40 Introduction to Niantic Spatial's 3D Reconstruction and VPS | Niantic Spatial
- 15:50-16:20 Automation and Optimization of UXML Implementation using AI | HoloLab
- 16:50-17:20 Multi-device Spatial Sharing Platform Built with Unity | Sloth Networks
- 17:30-18:00 Creating Communicating Bodies: AI Avatar/Physical AI Motion Generation with Unity | AVITA
- 18:10-18:15 Announcements from Born Digital
- 18:15-20:00 Networking Session
Event Overview:
Date: Friday, June 26, 2026, 15:00 - 20:00
Method: Offline (online streaming available)
Venue: Born Digital, Inc. Seminar Room
Capacity: 50 people (lottery system)
Deadline: Wednesday, June 17, 2026
Cost: Free (pre-registration required)
Organizer: Born Digital, Inc.
Co-organizers: Unity Technologies Japan, HoloLab, Inc.
FAQ
Unity Industry Meetup Tokyoの開催目的は何ですか?
製造、建築、XR、デジタルツインなどの産業分野におけるリアルタイム3D開発の実践事例や現場の知見を共有し、Unity活用の普及を促進することを目的としています。
このイベントは誰を対象としていますか?
産業領域へのUnity導入を検討しているエンジニア、テクニカルアーティスト、XR開発者、DX推進担当者、空間演出や体験設計に関わる方を対象としています。
イベントの開催日時と場所を教えてください。
2026年6月26日(金)15:00から20:00まで、東京都千代田区の株式会社ボーンデジタル セミナールームにて開催されます。
オンラインでの参加は可能ですか?
はい、講演パートについてはオンライン配信が予定されています。
イベント参加に費用はかかりますか?
参加費は無料ですが、事前登録制となっており、応募多数の場合は抽選となります。