Building 6 Years of History and the Enthusiasm of 28,000 Total Entries! Esports Community 'GGL' Exceeds 300 Cumulative Tournaments Held.

The esports community 'GGL' announced that it has surpassed 300 cumulative tournaments held since its inception in 2019. Total entries have exceeded 28,406, with over 2 million annual views. GGL aims to reach 500 tournaments, 30,000 total entries, and realize an offline event, 'GGL LAN Party', in the future.
その他NQ 40/100出典:PR Times

📋 Article Processing Timeline

  • 📰 Published: May 1, 2026 at 19:00
  • 🔍 Collected: May 1, 2026 at 10:31
  • 🤖 AI Analyzed: May 2, 2026 at 00:50 (14h 18m after Collected)
RATEL Inc. (Headquarters: Shibuya-ku, Tokyo; Representative Director: Satsuki Yoshimoto) and the GGL Management Committee, which operate the esports community 'GGL (Good Game Lovers)', are pleased to announce that the community has surpassed '300 cumulative tournaments held'.

Since its inception in 2019, under the philosophy of 'More fun, more skillful. A place to master games.', GGL has continuously organized tournaments and events in collaboration with various game titles and communities.

What has been accumulated through over 300 tournaments is an unparalleled level of enthusiasm.
As of April 2026, the cumulative number of entries has exceeded 28,406, and GGL's tournament broadcasts and related videos have been viewed over 2 million times annually, growing into a core and highly enthusiastic ecosystem.
We are proud that this '300' figure is proof of player satisfaction that makes them want to participate repeatedly, and a sustainable operational system that supports it.

GGL has designed tournaments tailored to the context of each community across a wide range of genres, from hardcore PC titles to casual mobile games, and even virtual cycling and location-based games, so that a wide range of gamers can enjoy them.

To date, communities have been created and tournaments held for the following competitive game titles:

・Apex Legends

・Call of Duty: Black Ops Cold War
・Call of Duty: Mobile (CoD Mobile)
・Call of Duty: Warzone Mobile
・GeoGuessr
・League of Legends
・PARAVOX
・Rainbow Six Siege
・THE FINALS

・VALORANT
・Zwift

In line with the characteristics of each title, GGL offers a variety of events that boost player motivation, from category-based tournaments for different player skill levels, such as the casually enjoyable 'Diamond Custom (Apex Legends)' and 'GGL PLEADES (Call of Duty: Mobile)', to continuously held series projects.

In terms of 'out-of-game' aspects, GGL operates an enthusiastic grassroots ecosystem by not only accurately managing match results using official APIs but also creating unique productions using proprietary streaming technology and systems, and building a highly transparent operational system to avoid risks such as controversy and cheating, all while preserving the important IP worldview of each game title and coexisting with community characteristics.

GGL believes that continuous activity from numerous communities is essential to maintain the excitement of gaming and increase player retention.

One of the next milestones for the GGL community is to surpass '500 tournaments held' and '30,000 cumulative entries'.

Another is the realization of the 'GGL LAN Party' concept, which aims to elevate the enthusiasm cultivated online into a physical space.

This concept is a community-focused offline event where communities of various game titles that GGL has hosted so far will gather in one place, from hardcore FPS players to mobile gamers and even virtual cyclists.
It is one of the dreams of GGL management, which has continuously supported a wide range of genres, to build such a crossroads for communities where players with different titles and cultures can share their passion in the same space, transcending genre boundaries.

'More fun, more skillful. A place to master games.' GGL aims to expand this philosophy into a real-world space and continue to paint a new landscape for the game community.

About GGL

Esports community 'GGL' is a co-creation type esports community operated by RATEL Inc. as its parent company, with volunteers from each game title's community participating.
Its features include a stable tournament design and streaming system based on a corporate foundation, combined with flexible operations that reflect the opinions and requests of participants and players.

To date, GGL has planned and operated online tournaments and exhibition matches for multiple game titles, including 'Apex Legends' and the 'Call of Duty' series, creating diverse competitive opportunities such as individual participation tournaments and team-based tournaments.

The GGL community emphasizes a design that allows a wide range of players, from beginners to advanced, to challenge themselves in many hosted events, working to expand the community base and revitalize the competitive scene.