NEIGHBOR Inc. (Headquarters: Tokyo, Representative Director & CEO: Notofu, hereinafter 'NEIGHBOR'), the operator of the AI game platform 'DreamCore', today announced the release of its new version, 'DreamCore V2', which implements an in-house developed AI agent specialized in game creation.
DreamCore V2 offers a new entertainment experience for the generative AI era. By simply telling the platform "I want to make a game like this" in Japanese or English, users can automatically generate everything in a one-stop process—from game code and character images to 3D models and sound. The generated game can be played instantly on a browser and shared with friends via a single URL.
DreamCore has already been adopted across a wide range of fields. Past deployments include creating an official promotional game for a TV Tokyo program (garnering 17 million impressions on X), an angel investor "Kei Tanaka Game-fication Project" campaign, an AI training program for a major corporation, and an AI experience class for parents and children. With the release of V2, the experience of "creating a game just by speaking" has further evolved, stepping into a new era where anyone can create their own custom game in minutes.
Background: In the Generative AI Era, 'Creating Games' Becomes the New Entertainment
Until now, game creation has required multiple specialized skills—including programming, graphic design, 3D modeling, and sound design—as well as enormous time and cost, keeping it accessible only to a small fraction of creators.
However, with the evolution of generative AI, this premise is rapidly collapsing. Massive investments are pouring into "platforms that create games using only natural language" worldwide. The trend is accelerating toward redefining games from "things to play" into "things to create" and "things to connect with others through."
Amidst this trend, DreamCore is an AI game platform from Japan that operates under the mission of "turning dreams into games." It aims to democratize game creation, making it as effortless as taking photos in a photo booth.
Features of DreamCore V2: End-to-End Generation of 'Code x Image x 3D' by a Proprietary AI Agent
The core of V2 is the proprietary AI agent specialized in game creation. Unlike general "chat AI," it integrates and orchestrates multiple generative AIs necessary to construct a game, outputting a finished game purely from natural language prompts.
- Coding: Automatically generates game logic, including HTML5, JavaScript, and physics engines. - 2D Image Generation: Generates characters, items, backgrounds, and UI icons with consistent art styles. - 3D Model Generation: Automatically constructs models, textures, and lighting for 3D games. - Sound/Sound Effects: Automatically synthesizes BGM and SE (sound effects) tailored to the game. - Multi-Device Support: Automatically handles both smartphone touch/virtual joysticks and PC keyboard controls.
Users do not have to write a single line of code or use separate image generation services and 3D creation tools. From a simple sentence like "Make a side-scrolling game where you escape from the demon king" or "Create a 3D game where a cat collects sushi," a playable game boots up in seconds to minutes.
Everything from 'Create, Play, to Share' Completed Solely in the Browser
Games generated by DreamCore are designed so that friends can play them instantly simply by sending a URL, without installing dedicated apps or registering an account. It supports both smartphone (iOS/Android) and PC (Windows/macOS) browsers and is automatically optimized for touch operations as well as keyboard and mouse.
- Creating games becomes a form of self-expression. - Having others play becomes communication. - Sharing leads to connecting with new peers.
DreamCore redefines games from "things to play" to "things to create" and ultimately to "things to connect with others through."
Because it runs on smartphone browsers, created games can be shared immediately.
Key Implementations and Collaborations
DreamCore is increasingly being adopted across wide areas, including media, education, and corporate training.
TV Tokyo Program Promotional Game Creation Planned and produced an official promotional mini-game for the broadcast of "TV Tokyo Travel Day: Local Route Bus Transfer Journey 9-Hour Special" (aired in December 2025). The 1-minute mini-game, featuring cast member Yosuke Tagawa, was deployed on X, and the announcement post garnered 17 million impressions. This is an implementation example of playable marketing, shifting program promotion from "watching" to "playing."
Major Corporate AI Training (AI Practical Training through Game Creation) Multiple
FACT BOX
- Source: PR TIMES
- Category: New Product
- Products / services: DreamCore / DreamCore V2