Stakeholder Com Develops 'Learning Visualization Tool' to 'Adventurize Learning' for Kobe Noda Junior High School Opening in Spring 2027, Supporting Retention of Home Study through Gamification

Stakeholder Com Co., Ltd. has developed a 'Learning Visualization Tool' utilizing gamification for Kobe Noda Junior High School, scheduled to open in Spring 2027. This tool aims to solve the challenge of maintaining student motivation, a common issue with AI teaching materials, and supports the retention of home study.
新製品NQ 41/100出典:PR Times

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  • 📰 Published: May 11, 2026 at 20:53
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Stakeholder Com Co., Ltd. (Headquarters: Chuo-ku, Osaka; Representative Director and President: Toshihide Tsutsui; hereinafter 'Stakeholder Com'), a company that develops numerous education-related applications and systems, has newly developed a 'Learning Visualization Tool' aimed at improving student motivation for Kobe Noda Junior High School (Location: Kobe City, Hyogo Prefecture; Chairman of the Board, Kobe Noda Gakuen: Masatake Kato; hereinafter 'the school'), which is scheduled to open in Spring 2027.

This tool strongly supports students' proactive learning attitudes and the retention of home study by visualizing daily learning outcomes and incorporating mechanisms that allow them to experience a sense of accomplishment in a game-like manner.

■ Background and Purpose of Development

Solving the 'Motivation Maintenance' Challenge of AI Teaching Materials

The school plans to introduce 'AI-based teaching materials' to provide individually optimized learning for each student in preparation for its opening in Spring 2027. However, while general AI teaching materials specialize in functions such as problem-solving exercises, they often lack 'production' functions that allow students to share their learning progress and results with others or visually experience their daily efforts, leading to challenges in maintaining motivation.

Therefore, to maximize the learning effectiveness of AI teaching materials, a dedicated tool was developed with emphasis on the following two points:

1. Each student can visually experience 'how much effort they have put in'.
2. Students can experience a 'sense of accomplishment' and 'fulfillment' like a game during the learning process and results.

■ Features of the 'Learning Visualization Tool' that 'Adventurizes Learning'

This tool incorporates gamification elements (※ applying game elements and concepts to non-game fields) that visualize daily efforts by likening learning progress to an 'adventure'.

1. 'Gamification Experience' where progress is visible on a map

Learning volume and test results from AI-based teaching materials are converted into 'learning points' and displayed as the student's current location on an original map within the tool. As points are earned, students advance on the map, and reaching a destination provides a sense of accomplishment, like clearing a game.

2. 'Stage Design' that can be continued without getting bored for 3 years of junior high school

To keep students motivated for three years, three completely different stages are prepared for each grade (year). As students advance to the next grade, a world view that stimulates their curiosity and inquisitiveness about 'what kind of world awaits next' unfolds.

3. 'Simple Design Management Screen' that minimizes teacher burden

While supporting student motivation, consideration was given to minimizing the operational burden on the field. For teachers, a dedicated screen is provided that allows for batch management and updating of student learning data (points, etc.) in CSV format, achieving extremely simple operation.

■ About Stakeholder Com's Area of Responsibility

In this project, our company was responsible for all development phases, from participation in planning meetings to requirements definition, UI/UX planning, design production, and program development, providing a one-stop solution. We are committed to addressing the real challenges of the education field and providing solutions that lead to their resolution through the power of IT.

【School Overview】

School Name: Kobe Noda Junior High School (Kobe Noda Gakuen)

Location: 6-1-7 Kaiun-cho, Nagata-ku, Kobe City, Hyogo Prefecture

Representative: Chairman of the Board, Masatake Kato

URL: https://kobenoda-h.ed.jp/jh

【Company Overview】

Company Name: Stakeholder Com Co., Ltd.

Location: 805 Yushutsu Sen-i Kaikan, 3-4-9 Bingo-cho, Chuo-ku, Osaka City, Osaka Prefecture

Representative: Representative Director and President, Toshihide Tsutsui

Business Description: Planning, development, and operation of applications and systems

URL: https://sh-com.jp